Bio
~NOTES ON MY RATINGS ~

(TLDR a 1.5 is a positive recommendation)

i love all video games. often it can feel like obsession, or an addiction.. and yet they always maintain a sort of absolute, creative proactivity in my life. the utility of this pastime can encompass seemingly endless streams of inspiration and even catharsis.

my scores are for personal enjoyment! i don't plan on retroactively scoring anything before the creation of this account (2023), but i do plan on replaying games. at this point in my life, i feel as though i've amalgamated a strong sense of curation-- as more games are rated, i plan on adjusting previous "scores" and refining what these parameters mean to me.

because of the aforementioned curation aspect, i don't plan on scoring something that doesn't pique interest in some capacity. the lower ratings still maintain a lot of value here! i will shape it as it comes. ideally, a 1.0 score would eventually serve some kind of specific recommendation.



Personal Ratings
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5★

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092

Total Games Played

000

Played in 2024

178

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beat campaign on "NORMAL" ~ k i l l e r first impression

This was a pleasant surprise for me! Initially saw the trailer-- loved the style, and while the (very literal) influences on the sleeve is my bag.. it is a BIT too saturated, in more ways than one. Even so, the stellar presentation has some super unique moments despite how much of it is just jacking the swag.

The premise gels rather smoothly within the context of playing it. Dystopian themes like this are dime-a-dozen, but it seldom beat me on the head with any of it. I wasn't amazed by any means, but I wasn't annoyed. It might be ONE of the most distilled forms of "railing a drug joke/yada yada" in a game that I've played..

It's like driving a semi-truck:
- VERY late to your destination
- You haven't slept
- Your coffee has adderall dissolving in it
- The cars in front of you bounce away like Crazy Taxi

I was pleased with how much this wrecking ball momentum worked in favor of both the game feel, but more importantly-- my ability to parse what was on screen. It's a unique sort of mind state where I didn't feel quite capable of pulling off what I did. It works quite well if you can relinquish some control for flow. I appreciated that the upgrade/rogue elements seemed to rely on base level skill instead of waiting on a good build to come. NORMAL difficultly was a fun time but I might have picked CHALLENGE in hindsight.

The campaign was absolutely worth playing through once.. BUT I'm mainly interested in the endless mode and harder difficulties. This will determine if Mullet MadJack is a forever game for me. (I'm hoping it is!)

summer 98' i just got my very own, hand me down, psx. my step dad took me to blockbuster to rent a game and basically pleaded with me to rent resident evil 2.

guess what i rented instead.

the alternate reality version of me is probably way cooler and rich but at least i know im getting a big kiss on the lips from phil hartman, in heaven.


please help me please does Tony Jay ever sing in this? i was looking through the career credits of this beautiful individual and i really want to clip it and make the joke "the ballad of Jay Tony" please help this is my best guess