Talked about this one on my podcast The Safe Room.

I don't mind the apparatus of this, but I do think it is poorly used here? Basically the trick of the mystery is just getting to the last run of clips, where Hannah explains the plot in entirety to you. You can do a lot of work to construct the mystery that the game ends up just doing for you. Could stand for more ambiguity.

I thought about Delores Claiborne (the novel specifically) a lot playing this, which does veer into horror briefly, but is ultimately mundane. Her Story is about women and police in only the most superficial ways. It can't really muster a systemic awareness or make that emotive. Claiborne has a scene were Delores goes to the bank to take out her daughter's college savings... only to find her husband has withdrawn them all. Her Story's direction is ultimately abstract and fairy-tale-like and it could far more biting mundanities.

Reviewed on Mar 06, 2024


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