Rough around the edges but probably the most satisfying detective experience I've had in a video game

A lot of games try to use narrative to justify their violence. The brutality is justified through the lens of some kind of character arc to try and explain why all this killing is necessary. Hotline Miami tells you it doesn't matter - you're replaying the same scenarios hundreds of times, thousands of corpses left bleeding at your feet. At what point does it become absurd to try and graft a narrative onto it? At what point does the idea of justification become meaningless?