internettrey
2013
Even after playing in the current LAD universe with Gaiden, this was a surprisingly easy proposition to play another spinoff. And while the warts of bringing a stiffer style of combat and the warts of the transfer to Unreal Engine are definitely there, it also really hits as a Yakuza fable out of time.
2021
2020
1986
2022
2021
2022
I still love playing the actual basketball in this game and like most years, that aspect is still well honed. And look, I'll gladly eat up the aesthetic stuff added for the MyEras and the Jordan Challenge. It just bothers me that after touting how efficient their load times had gotten in the prior two entries, there's definite wait times now. What happened?
2022
I do like that Codemasters in this new era really goes for a more arcadey style to their major projects and this is fine. Kinda feel like Dirt 5 did better on the premise and the variety of races, though. Still, racing games with fantastic 120hz support will always be a neat bonus for me that I'll eat up every time.
2022
2022
Credit where it's due, at least this feels like a wrestling game that mostly functions as intended. It does have a feeling of being a bit too lean, though, some of it likely out of the Dev's control but touting something like GM Mode that's only a lean and robotic experience doesn't do a lot for me. I mean, you ain't gonna make it like TEW but, you know, maybe more than 1-on-1 and 2-on-2 matches, please?
2013
College Football Revamped is easily one of the greatest modding achievements that's ever been done in the whole medium. The sheer undertaking to painstakingly drag a great but obviously dated game into the modern era and pretty much allow the things NCAA allows for to continue to be possible is second-to-none. It's absolutely kept the flame alive on a game that I have and probably will still put in hundreds of hours into. So I wanted to give CFR's team their flowers in that regard.