Bio
My review scores try to be as uniform as possible between 1-10. It follows this guidance:

Games above 3-4 are worth playing.
Games above 5 are considered good.
Games above 7 are very good.
Games with 9-10 are generational masterpieces.
Personal Ratings
1★
5★

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Boring, drawn out cutscenes. Characters are completely bland and one-dimensional, like a YA literature that went wrong. Why are the cutscenes so long? Why is the dialogue so boring? Why does it take so long until I can move my character?

The game is pretty but why does it feel the budget went to facial expression mo-cap instead of an actual interesting gameplay loop.

The combat is alright, feels like a carbon-copy of Skyrim stealth but with 'hit X target do deal double-damage'.

It lacks any hook, inspiration or drive. It's generic Ubisoft slop, except not by Ubisoft. If that's your game, you might enjoy it. Just wasn't it for me.

A timeless classic of indie puzzles. Incredibly charming and joyful. It's no wonder why this game made the whole 'indie' concept popular and was at the forefront of digital distributions.

The perfect length and puzzle variety. Does not overstay its welcome. Wholesome and joyful!

Charming. Fun. VVVVVV.