It gets from "achievable" to "fuck you, memorize this shit" really quickly and in a not very enjoyable way

Quite nice, short little shoot'em up. Kinda basic in every aspect, but the lateral attack gives for some nice encounters

A treasure hunt on auto-pilot, an incredibly broken combat system and an obsession for the grotesque and shock value make for a pretty bad experience. The final chapter of the good ending would be a nice touch, if it didn't come from a story that thinks is really complex, when it's just a misery train where every one derives hate and torture from being miserable. Being the themes of the game such touchy subjects, they are not treated well. You don't get a free pass just for telling a "PTSD-trauma exploration"

Why is the art of this game so fucking gorgeous and the rest so fucking bland and boring?