Square and Nintendo are a match made in heaven for this RPG. The combat is super simple compared to Square's other RPGs of the time, but I think that's what makes this so accessible and such a genre entrypoint at the time. The timed attack and defense functionality in combat adds an extra element of active play to the encounters, that makes this far from a passive experience. I loved the puzzle and light platforming elements of the game worlds, which cement this as a really special game that plays between both of its influences. Of course the music is fantastic, and the 3D-rendered graphics make for a Mario that looks totally unique. After the more intense RPG playthroughs of Final Fantasy 4 and 6 (5 will come later), this was a welcome, light experience that certainly earns its warm reputation. I'd love to see Mallow and Geno back for a future game!

Reviewed on Nov 17, 2021


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