They definitely cranked things up a notch from Virtua Cop 1 as levels are way more dynamic both in terms of actual character movement setpieces and interactibility with a lot of items in the backgrounds reacting to being shot. The enemy count and overall tempo of the game has been increased a fair bit as well. Every level has two paths in it, so that also encourages at least one replay. It's absolutely a marked improvement over the first. That being said, I still kinda found it a bit meh. Maybe it's the lack of real distinct enemy types, maybe it's the kinda generic urban environment and okay soundtrack not really doing it for me, maybe it's me playing this after coming right off of the house of the dead high, idk. I do think it's funny that the enemy gang just has multiple large squads of dudes just hiding in a single file line behind various desks just to pop out one at a time. It's not an entirely brainless light gun game, as enemies do react quickly and this game definitely encourages taking out enemies that aren't marked yet by the sight just to get them out of the way so they don't get the upper hand later. It's just kinda bland I guess. Inoffensive-core. Though if I ever see an arcade cab of this out in the wild there's no reason NOT for me to give this a go. I'd just rather be playing HotD.

Reviewed on Jun 24, 2023


Comments