kaprikornus
2011
2024
This game is okay? I guess?
You make you character, move through the rooms with enemies/loot/events.
The most important feature here is that the loot (armor, accessories, skills, skill runes) can and must be rerolled with the use of soulstones. So, it's basically a sort of a gacha game with even more gambling elements in it.
You enter a room, sweep the enemies and reroll the loot until you get a 3 or 4 or 5 star item/skill and hope that you can make some kind of a consistently working build with the given things. But rare skills have less usages, so you gotta have at least one weak skill for the frequent use, unless you fill all of your skill slots with one-shotting stuff and lucky runes and gear.
Can't say anything much about this one. Well, guess the art style does a pretty neat job in copying the Darkest Dungeon and, sometimes, Fear & Hunger vibes.
You make you character, move through the rooms with enemies/loot/events.
The most important feature here is that the loot (armor, accessories, skills, skill runes) can and must be rerolled with the use of soulstones. So, it's basically a sort of a gacha game with even more gambling elements in it.
You enter a room, sweep the enemies and reroll the loot until you get a 3 or 4 or 5 star item/skill and hope that you can make some kind of a consistently working build with the given things. But rare skills have less usages, so you gotta have at least one weak skill for the frequent use, unless you fill all of your skill slots with one-shotting stuff and lucky runes and gear.
Can't say anything much about this one. Well, guess the art style does a pretty neat job in copying the Darkest Dungeon and, sometimes, Fear & Hunger vibes.
2022
From the game's Steam page. Grammar untouched:
"FEATURES:
- Fans of game theorying will have fun with this."
Our Way Down is a hilariously basic RPG Maker game with horrible dialogues, miles of unnecessary walking and the "plot" fit in 100 kns of in-game notes. Horrendous tiles' texture choice, which is saved by the fact that the half of the game takes place in an empty office building. Annoying, forced character defining moments. If you get to the secret "credits" level you might see how pretentious the dev of this game makes themselves out to be. Ugh.
"FEATURES:
- Fans of game theorying will have fun with this."
Our Way Down is a hilariously basic RPG Maker game with horrible dialogues, miles of unnecessary walking and the "plot" fit in 100 kns of in-game notes. Horrendous tiles' texture choice, which is saved by the fact that the half of the game takes place in an empty office building. Annoying, forced character defining moments. If you get to the secret "credits" level you might see how pretentious the dev of this game makes themselves out to be. Ugh.
2015
2004
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2010
2004