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such a good Victorian-era spy thriller game to be honest. The first Dishonored is more challenging, requires more thinking and planning, but also forces you to adapt to various situations. The vibe of the game is really unique and pleasant, as it really makes you forget that you're sitting in front of your computer and that you are in the mess of a city that is Dunwall.

goddamn that lighting is gorgeous in Dunwall.

the only thing i like from this expansion is Malthael himself bc he is the only boss that is actually a boss in Diablo III. Loved the new enemy designs too.

ok so people say this Far Cry is one of the worst, but they act like New Dawn and Far Cry 5 isnt a thing. At least this one really nails that Far Cry feel since Far Cry 3 now. I really enjoyed the gunplay and the gameplay, but the open world gets really big, too big at times, and the missions are repetitive and tiring once you get used to it. The story itself is lacking a lot compared to previous titles, but the gameplay manages to make this game worth to play at least once in your life. I mean it stars Giancarlo Esposito like come on where else can you fight Giancarlo's armies in a game like this? The aesthetic itself is really good in my honest opinion, with reds and yellows and the graphics are quite insane too. What Ubisoft really needs to do is make the missions more innovative and not tiresome really.

Things i really find appealing in this game are:
- The replacement of radio towers/outposts into checkpoints. This for me is a really smart move by the devs since it only forces you to complete the checkpoints when you pass through several roads, not like a list of chores you need to do like in previous titles.

- The addition of guerilla routes. This also is a smart addition considering the theme of guerilla warfare in the modern world, but it also offers more depth in the open world as it offers you several types of route approaches in the game. Love that you're just hiding in plain sight of Castillo's grasp with the guerilla routes.

- The Resolver philosophy of the game. The fact that you can gather stuff to upgrade weapons is a really interesting aspect, also the Supremo really is a fun addition too, as it essentially gives your character an ult that you can change according to the situation and playstyle. I love that mundane things like bottle caps, gasoline tanks, water bottles, etc can become makeshift weapons in this game and i really like the detail that Resolver weapons are basically repurposed shit that got made into various weapons.

- The UI design. The UI itself and the theme of the game visually is quite appealing and minimalistic in a way, not overbearing like the previous titles. Its quite sleek to look at and not become a jarring mess of a UI.

- ESPERANZA. goddamn esperanza bleeds elegance. i love esperanza.