such a good Victorian-era spy thriller game to be honest. The first Dishonored is more challenging, requires more thinking and planning, but also forces you to adapt to various situations. The vibe of the game is really unique and pleasant, as it really makes you forget that you're sitting in front of your computer and that you are in the mess of a city that is Dunwall.

goddamn that lighting is gorgeous in Dunwall.

the only thing i like from this expansion is Malthael himself bc he is the only boss that is actually a boss in Diablo III. Loved the new enemy designs too.

ok so people say this Far Cry is one of the worst, but they act like New Dawn and Far Cry 5 isnt a thing. At least this one really nails that Far Cry feel since Far Cry 3 now. I really enjoyed the gunplay and the gameplay, but the open world gets really big, too big at times, and the missions are repetitive and tiring once you get used to it. The story itself is lacking a lot compared to previous titles, but the gameplay manages to make this game worth to play at least once in your life. I mean it stars Giancarlo Esposito like come on where else can you fight Giancarlo's armies in a game like this? The aesthetic itself is really good in my honest opinion, with reds and yellows and the graphics are quite insane too. What Ubisoft really needs to do is make the missions more innovative and not tiresome really.

Things i really find appealing in this game are:
- The replacement of radio towers/outposts into checkpoints. This for me is a really smart move by the devs since it only forces you to complete the checkpoints when you pass through several roads, not like a list of chores you need to do like in previous titles.

- The addition of guerilla routes. This also is a smart addition considering the theme of guerilla warfare in the modern world, but it also offers more depth in the open world as it offers you several types of route approaches in the game. Love that you're just hiding in plain sight of Castillo's grasp with the guerilla routes.

- The Resolver philosophy of the game. The fact that you can gather stuff to upgrade weapons is a really interesting aspect, also the Supremo really is a fun addition too, as it essentially gives your character an ult that you can change according to the situation and playstyle. I love that mundane things like bottle caps, gasoline tanks, water bottles, etc can become makeshift weapons in this game and i really like the detail that Resolver weapons are basically repurposed shit that got made into various weapons.

- The UI design. The UI itself and the theme of the game visually is quite appealing and minimalistic in a way, not overbearing like the previous titles. Its quite sleek to look at and not become a jarring mess of a UI.

- ESPERANZA. goddamn esperanza bleeds elegance. i love esperanza.

only played the free beta, but what i can say is that Diablo IV is going back to its Diablo II roots and Diablo is now difficult again, not the sloppy mess of a game we got with Diablo III. Combat feels more deep with the new skill progression system, character customization is fun, the graphics are god-tier, and what else can i say really, its an all-rounder Diablo game.

a really satisfying RTS game tbh. it's true that the best DOW is the first one, especially Dark Crusade. Probably the only Warhammer 40K game that is really good and worth to play at least once in your life. Relic really knows what they're doing here.

wow this is a really innovative roguelike sidescrolling shooter tbh. the idea that you get to regain your body parts after being shot is creative and the game itself is punishing, and i love the aesthetic and the sound effects here.

damn, this game is really THAT good. The story is really polished, very developed and fleshed out, all aspects hit their mark, from music, worldbuilding, storytelling, gameplay, and atmosphere. Also yes, it's true what they say, the combat here is super satisfying and rewarding, feels like its own thing while still gets inspired by the relentless rhythm of combat like in the Arkham games. Well done, Santa Monica. Looking forward to play Ragnarok once it hits Steam.

an excellent horde shooter with an innovative melee focus, with stunning and beautiful backgrounds of the Warhammer universe. I really love the world and the dialogue banters between the character, it's very cheeky and teases a lot of backstories for the characters. As for horde shooters, the elites are very nuanced such as the Blightstormer and other enemies that require specific strategies to tackle. The Chaos Wastes is an excellent mode as it allows players to tackle randomized roguelike esque challenges. A very beautiful game.

an excellent Arkane Studios title, complete with intricate depth, an engaging plot, and gameplay that challenges the player to think more creatively and create more unique situations that can change the player experience in a drastic way.