Incredible game that hooks itself into the brain. Shoot. Dodge. Upgrade. Repeat. Every Upgrade feels impactful. I am also a big fan of the now established ascencion difficulty system. What I find a bit strange however is that close to the end of the game, you always have more than half of all the relevant upgrades the game has, limiting the possibility for vastly different builds. Some options and rewards for going heavier in one direction would give each run a lot more character.

Incredible game that hooks itself into the brain. Shoot. Dodge. Upgrade. Repeat. Every Upgrade feels impactfull. Very excited for the full 20 minutes version!

What a wonderful bucket simulation

The longer I play, the less stars this gets

Absolute banger of a Soundtrack, simple but satisfying gameplay and an enjoyable absurdist narrative. All packed into a clean 40 minutes.

I would recommend this game to anyone who I'd recommend a really good book too. And I mean, a REALLY GOOD BOOK.

This game gave me hand cramps and I'm not kidding

This pack of short challanges really shows the core strength of the dihonored gameplay systems

Weirdly fun for a pay2win mobile card game. There were just better versions of the cards you had, which you needed to beat the campaign. Would have been cool if it were made as a pure singleplayer experience without the grind and the in-app-purchases.

What a banger. Absolute Gold. Lags&Don't Care