meh. I get how this is a dungeon-themed solitaire roguelite, a la Meteorfall, and that’s a known genre that some people enjoy. I just don’t think this one’s a particularly interesting or rewarding one.
The ruleset feels overly simplistic, and the finish-what-you-start rule in particular just feels like anti-fun with the way it forces you to snatch defeat from the jaws of victory for no other reason than “well, thems the rules”. Pass.
\ [Apple Arcade ranked \]
The ruleset feels overly simplistic, and the finish-what-you-start rule in particular just feels like anti-fun with the way it forces you to snatch defeat from the jaws of victory for no other reason than “well, thems the rules”. Pass.
\ [Apple Arcade ranked \]