More interesting than it has a right to be: a 3D collectathon platformer with a kid-design aesthetic with some truly baffling elements... full of uniquely implimented traversal gameplay dynamics that rewards scrutiny and strategy and even bending the seemingly out-of-range areas for exploration. Still hedging my bets in the middle because in terms of difficulty this is still baby-level and has an annoying hub and level unlocking system, but not so easily written off.

Reviewed on Apr 03, 2024


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