2014

It's a good game to play if you just want to kill some time or are bored. The simplistic style of the different platforms having like 4 or 5 variants that it cycles through creates slight challenge but also is an advantage as you can remember what to do with specific kinds. The repetitive-ness is also a downfall of the game, with the only other enemy/obstacle being a red block that kills you instantly. It's quite easy to get a high score, unless the game glitches and you fall through the platform or got at a million mph though one of the tunnel/ramp things.

I believe that the game could be good for a younger demographic, but it is very repetitive. One of the core mechanics of the game is you swinging the Wii remote to pick something up or interact with something, yet when you do do this manoeuvre it has to be at a very specific angle that you will have your arm aching by the time you get it right. The game also feels like a big walking sim but with minigames sprinkled inbetween walking through empty lanes to get to the next section, and the small minigame-like things aren't even that creative like a game where you shake a skunk off your ass and throwing Elliot at a very specific angle once again to hit a tree. So a big takeaway from this game is the sloppy controls which fail all the time, that would've been a huge thing they could've improved on but sadly did not. The lack of music got funny at times but it would've been nice not to just have nature sounds all the time, which you could say is more realistic but it's just kind of lazy in my opinion.

Harry Potter looking a bit different to what I thought he looked like

The tanks are really fun alone

It's just like an adults version of Rollercoaster Tycoon

Brilliant idea for a game but among us

Feels about as unique as the original

Why keep switching from two different playstyles. Pick one or the other Scott.