One of the first full-game romhacks, and it’s still fun to this day.

The game is still early access so I’ll give it another try when it fully releases.
It looks absolutely gorgeous, some of the best pixel art I have seen. I love the assist system (Lea should be playable tho grahhh!). It allows for so many more good games to be represented, shout-outs to Wandersong. The soundtrack is certified playlist material too.
My problems come from the gameplay and lack of content. Coming from Rivals (the other indie plat-fighter), the movement is a little more stiff. I think this is largely because of platform interactions and tap-jump being really finicky. You should be able to drop through platforms out of an initial dash. It feels so good in rivals, and makes platforms more of a movement tool than a obstacle that keeps you in disadvantage.
Lastly, the game also looks too fantastic for its own good. The steam workshop has existed for over 8 months now and there’s still no character mods that quite match the base cast. In Rivals, the workshop mods blend pretty seamlessly into the low-res pixel art style.
I’ll be waiting patiently until some of these issues are ironed out in the future.

We're going back in time to get shroobs OFF the menu

I want to like this game so much, but the disjointed story structure is fundamentally flawed. There's a ton of improvements from the first game though, and I'm really glad people are enjoying it.

2020

Almost peak but there's a certain twist at the end that makes no sense if you think about it

This review contains spoilers

goty