Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

6h 15m

Days in Journal

6 days

Last played

October 18, 2021

First played

September 27, 2021

DISPLAY


9.21

Mastered

6h 15m

Owned

Replay

October 2021

|

18

1h 25m

Finished


|

16

Intended to finish the entire thing, but I soft locked myself partway through hub 2 and I didn't want to redo the entire path.

Soulstorm is such a cool final environment, and longer than I remembered. Still having a great time.

0h 42m


|

14

Made it into Soulstorm Brewery. Gotta say how much I love Bonewerkz. I think I often remember Slig Barracks as my favorite from playing years ago, and it's really cool lore-wise, but Bonewerkz has a great atmosphere and the final trial is much more riveting.

I almost forgot FeeCo had a final segment. It's so short, I could imagine it being imagined as more robust and being cut for time, but honestly it's a refreshing after finishing the other two areas. I swear, so much of what makes this game work must have just fallen into place with the development constraints.

1h 7m


|

10

Through Mudomo and Slig Barracks. Mudomo was way easier than Mudanchee, which I didn't remember. Slig Barracks had some nice challenges but the Dripik segment was pretty easy, it is the possessed glukkon tutorial (which I guess is a little weird, since you deal with junior execs later).

Playing this game now, I can see why Lorne might have his disappointments. I still adore it, but there are definitely sections that feel undercooked. Still absurdly good for coming out in 9 months.

1h 32m


|

02

Made it through the Mudanchee trials. Forgot how much this game ups some of the stress from the original!

0h 42m


September 2021

|

27

0h 47m

Started