19 reviews liked by mormcore


The upbeat music juxtaposed with the screams of those being rolled into a joyous katamari make for a splendid and relaxing experience. Roll, roll.

I truly appreciate remasters that allow you to switch between the original and more modernised versions, as well as ones that take the time to provide insightful and often amusing developer commentaries.

I love the world of Full Throttle - the music is still great, and the characters are given so much life by a fantastic voice cast (it's great to hear Roy Conrad sound so crisp). The humour mostly manages to stick the landing 25+ years later as well. Full Throttle diverges from other Lucasarts (and even Schafer) titles in that it's less 'obviously' funny, with more instances of dry wit and deadpan responses but it works well in this setting thanks to the imposing presence but gentle gruff voice of Ben in a world seemingly out to get him

However, the new art style really doesn't work for me. It's way too clean and seems to remove some of the grimeyness that was present in the original pixel art, while there are a few scenes that are noticeably brighter and less atmospheric as a result.

It's also a shame then that quite a few parts don't hold up too well, and for once it's for the opposite reason that point and click adventure games usually get dinged. There just isn't any challenge, and there's way too few characters that you get to interact with that are able show off the game's writing and humour.

The action sequences on bike are also pretty bland requiring long waits between destinations and rivals, and the battles you do have with other hog riders are simultaneously frustrating and too easy. You need to wait for the right rider, something that can take multiple loops of the road you're on, and then also make sure you have the right weapon which works for the specific foe (which doesn't make a load of sense half the time), but then the battle is over almost instantaneously.

I still enjoyed my playtime, drawn in by the writing, interesting characters and subtle worldbuilding but I can't help but feel a bit disappointed by how it actually plays these days, even if the remastered package is pretty good (as long as the more bold cartoon look works for you)

As a Homestar cartoon, it's funny and very well written, but as a game, it isn't that well designed. The goal tracker is not clear with what objectives you need to do in order to get the trophies. The majority of the trophies require you to speak to certain characters at very specific points in the game. If you don't, you lose the chance to obtain the marker needed to get the trophy unless you reset the game.

The PC version also gets the short end with its lack of controls. With no shortcut keys, it makes navigating through the UI a slog. The Wii version at least had some shortcut keys tied to the controller, so emulating it through Dolphin might work out. I'm considering that an option for the next episode.

I know what its going for and its fine but its a bit too stretched. I prefer the fact that it exists.

Incredible! The gameplay is phenomenal and Samus controls like a dream. The story is engaging and the world design is interesting and varied. Couldn't be happier with this!

is it the best fishing game?
no

is it a good fishing game on the atari
yes

Loom

1990

There's a part in this game where you meet this lamb that's sick. The shepherd that is caring for it says it's not going to survive, and her attempts to heal it have failed. You know you have a healing spell, you can even hear the notes you need to cast in her song, but you aren't strong enough yet, so you have to leave, and by the time you are experienced enough to cast that spell it's too late to do anything.

That's essentially the whole game. I loved it a lot.

The camera is so janky and the controls in general are pretty rough. But I still really like this game! The island setting is great and I love how each world explores a different part of island life.

The good:
- Really unique and fun dungeons (especially the last few)
- Cool story
- The items are fun and can be used in each area instead of just being one and done
- Returning to previous areas is interesting (the first time)

The eh:
- The world feels less "lived in" with no overworld or towns
- Each area is designed like a dungeon, which is fun but can be overwhelming
- The sky is boring
- Backtracking gets old by the end