Not as huge on this one as I was the other 2. The decision to do a lot of smaller weirder levels doesn't pay off as well as 2's direction of larger levels with more to do did. A few of the experiments pay off (Berlin in particular is genius) but some of them come off as slightly forgettable (Mendoza) or downright miserable (Chongqing). The increased verticality of the environments is great though and provides more opportunities to find creative solutions to the challenges presented.

I don't care for the added emphasis on story either. All I need for a Hitman plot is for you to tell me who the people I'm killing are and why I need to kill them. Agent 47 and Diana Burnwood are not characters that I care about.

Reviewed on Jan 27, 2024


1 Comment


3 months ago

Mendoza is meant to be very formulaic and classical