personnel
Recent Activity
ONSchmoisman
completed
Jet Grind Radio
16 hrs ago
ONSchmoisman
reviewed
Jet Grind Radio
16 hrs ago
ONSchmoisman
followed
reibureibu
16 hrs ago
ONSchmoisman
completed
Ef: A Fairy Tale of the Two.
17 hrs ago
18 hrs ago
18 hrs ago
18 hrs ago
Adolion
finished
Atelier Ryza 2: Lost Legends & the Secret Fairy
Pros:
- Endearing character interactions
- Gust Music
- Passage of time on returning faces
- Misc gameplay improvements
Cons:
- Disjointed level design (I felt like the map was a little too disconnected, it doesn't help that progression doesn't really feel that earned unlike the first game)
- Severe backtracking (Picking up "lore" in ruins after having already traversed said ruins is honestly a chore)
- Too reliant on "Tell don't show"
- Gatekeeping the truth until the very end
- Very short endgame
- Lack of secret super bosses (in the first game there were 2 available without needing to be in Post game, on the second game, there is no single super boss available, and actual hard content is behind a paywall, lol)
- 200 basket capacity (too little in contrast to how much items you can gather, especially as you unlock gathering upgrades, which is pace breaking when you're trying to explore)
- Mild Pacing Issues
This game is still very enjoyable, but there were too many things the first game did better that were lacking on this sequel, and that heavily hindered my enjoyment, there were also some other mechanics that were tediously overwhelming that felt like playing the anime version of Skyrim.
- Endearing character interactions
- Gust Music
- Passage of time on returning faces
- Misc gameplay improvements
Cons:
- Disjointed level design (I felt like the map was a little too disconnected, it doesn't help that progression doesn't really feel that earned unlike the first game)
- Severe backtracking (Picking up "lore" in ruins after having already traversed said ruins is honestly a chore)
- Too reliant on "Tell don't show"
- Gatekeeping the truth until the very end
- Very short endgame
- Lack of secret super bosses (in the first game there were 2 available without needing to be in Post game, on the second game, there is no single super boss available, and actual hard content is behind a paywall, lol)
- 200 basket capacity (too little in contrast to how much items you can gather, especially as you unlock gathering upgrades, which is pace breaking when you're trying to explore)
- Mild Pacing Issues
This game is still very enjoyable, but there were too many things the first game did better that were lacking on this sequel, and that heavily hindered my enjoyment, there were also some other mechanics that were tediously overwhelming that felt like playing the anime version of Skyrim.
18 hrs ago
1 day ago
ONSchmoisman
finished
Cruelty Squad
1 day ago
ONSchmoisman
earned the On Schedule badge
3 days ago
ONSchmoisman
completed
Like a Dragon: Infinite Wealth
This review contains spoilers
My least favorite trope in the Like a Dragon series by far is how, despite the heroes' making it a point to never kill in cold blood, the antagonists keep ending up dead just to gratify the player. This was especially egregious in the seventh game. The fact that Infinite Wealth very intentionally subverts this already makes it incredible on its own. One of the most shockingly self-aware and beautifully told sequels I've ever seen, truly building upon what came before it in increasingly layered ways.
3 days ago
ONSchmoisman
completed
Fate/Extra CCC
5 days ago
KinoKantRBD
followed
CjSphinx
6 days ago
KinoKantRBD
commented on
NatsumeAi's
review of
Umineko no Naku Koro ni Chiru
One day he is dangan and the next day he is ronpa
7 days ago