I really liked resident evil 2 remake, but the game does have it's flaws. Firstly, I'd like to state that the game has two main campaigns: Leon's story and Claire's story.

I think that I enjoyed Leon's story far more than Claire's story. I felt as if Claire's story was less eventful, and had a less engaging story. It also might have been because I had played through Leon's story first already. However, nonetheless, I still enjoyed the new variety of weapons and bosses, only wishing if had more variation with the areas and enemies between the two campaigns.

Design-wise, I think the enemy art direction was my favourite and most memorable from the resident evil games i played so far (1,2,4,7,8). I really love the art and animations of the bosses, in particular Mr. X and G-stage 3. Not to mention, the game also has many memorable moments and areas, especially the LAPD station, which you are forced to master the layout of.

Combat felt polished, slick and amazing to play with. Limb dismemberment was an extremely fun mechanic to add, as well all the different weapons and offensive options.

My favourite aspect of this game, is undoubtedly, Mr. X. I love him. I'm not gonna spoil him. Mr X is like my beloved.

Music is also great. One especially great soundtrack is during the final sequence of Leon's campaign.

So, why the missing 1/2 a star? Other than the to be desired variation between the two campaigns, I also feel as if some boss fights leave something more to be desired. Don't get me wrong, they're really cool and I enjoyed them, but the gameplay in them is mostly very simplistic (especially in the first William Birkins fight), where you mostly have to go between backing off and taking potshots at the weak spots. I think perhaps this was because it was an earlier title in the series, and glad to see this later resolved with the very satisfying parry mechanic in re4 remake.

4.5 stars because I <3 Mr. X

Reviewed on Feb 13, 2024


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