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Days in Journal

1 day

Last played

April 8, 2023

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DISPLAY


I don't get it.

Gitaroo Man is okay. Those are the strongest feelings I can muster towards it.

I'm left grasping at what people actually like so much about this for it to have the reputation that it does. I've heard a lot about the story, and the gameplay, and the music, and I'm wondering what it is here that connected with others and didn't with me. It's as if we've all played different games. What I've seen isn't worth much celebration, but that hasn't stopped the party from raging on without me involved. I'm lost. What is it about Gitaroo Man that I've missed?

The gameplay is finicky. Timing windows feel just a little out of sync no matter how much I fiddle with the delay. The Dualshock 2 analog stick was not designed for the precise movements that the game implies you're meant to be doing. Every whammy bar sequence where the line wobbles actually fails if you try to wobble along with it; you just keep holding the stick down through the middle of the the line, and the game automatically compensates and wiggles it for you. The Charge/Attack/Final sequences are an interesting touch, but all they are in effect is the ability to prematurely end a song if you play it well enough. It's still an engaging and difficult enough loop to justify playing through all ten stages, but it's not something that impressed me.

I feel as though any piece of Japanese media with a child character in it will immediately have a legion of fans who give it acclaim as "a story about growing up", even if that doesn't apply in the slightest. I don't mean to vaguepost about any reviewers here — Lord knows I probably am anyway, but I've very purposefully avoided reading anyone else's words on Backloggd about this — but everything I've seen elsewhere online is full of people who can't stop insisting that it's about maturity, or the joy of being a child, or whatever. I don't see it. A loser kid gets powers and goes on an adventure where he comes back a little cooler. You couldn't have a more basic Saturday morning framework if you tried, and this one is as simplistic and boring as a wall painted beige. Gitaroo Man gets unduly hailed as one of the most moving stories in video games solely for the reason that there are two good songs planted right at the end of it.

The soundtrack is...fine, mostly? The Legendary Theme fucking rocks, as does Resurrection, but there are some pulls on here that are just mediocre. Twisted Reality, Born to be Bone, and VOID are the especially goofy-sounding songs. Flyin' to Your Heart has the double dishonor of being the worst track here and being the longest by three entire minutes. If we're being honest, the last two songs in the game are good enough to justify the existence of the entire soundtrack, but they're pulling a lot of weight.

And that's it. There isn't anything left to talk about, and there isn't anything here that I've loved. I don't know. I get the distinct feeling of being stupid. Of missing out. But I really just don't see what everyone else sees in Gitaroo Man. I'm disappointed, but it's probably my own fault. Maybe I just had unrealistic expectations. Everyone else got a pleasant surprise, and I created an unattainable standard in the wake of its reception.

I wish I'd gotten the same experience as everyone who loved this.