Devil May Cry at its worst is still better than most of the shit I played for fun as a kid.

Real videogamers don’t skip Devil May Cry 2, I’ve heard, so I figured it was high time I actually took a look at it for myself. I’d heard for years — decades! — that this was one of the most historically impressive pieces of shit ever put to market, and so I avoided it like it was a nuclear waste disposal site. This was not a place of honor, the signs warned me, and I wasn’t about to go digging for treasure against their advice. But now, with all of the pretentious gamethinker wind at my back, I wanted to see for myself how it really was. I actually started thinking that it would be immensely funny if it turned out to be the greatest game I’d ever played, so I could come on here and parade the fact that I liked it in front of all of you stuffy sheeple, all of you blindly following the opinions of whoever told you it was bad.

That was wrong of me, and I’d like to apologize. Devil May Cry 2 is bad.

But it’s not that bad, and that’s kind of where the problem is. You compare this to Devil May Cry, and it’s really bad. You compare it to Devil May Cry 3, and it’s unforgivable. But we live in a world where, somehow, this didn’t completely kill Devil May Cry as a series. I legitimately have no idea how it survived. Better games have killed better franchises for less. Even so, when something this bad exists but it doesn’t murder the series, it becomes kind of hard to really hate it. Capcom released three more mainline Devil May Cry games after this one, and they’re all ridiculously good (Devil May Cry 4 haters need not respond). You’ve always got the option to not play this one, pretend it doesn’t exist, and just experience the rest of the series without noticing anything different. If Devil May Cry 2 got It’s a Wonderful Life’d out of existence tomorrow, nobody would even think to ask if there was anything different. You know that joke about releasing three pigs with the numbers 1, 3, and 4 painted onto them, and then watching everyone freak out when they can’t find the fourth pig? I know the person who came up with that joke wasn’t a big Devil May Cry fan, because nobody who cares about Devil May Cry ever gives a shit where Pig #2 went. Hell, we even got a fifth pig a little while ago, and everyone was more than content to continue pretending this one didn’t exist.

But I stuck it out, because real videogamers don’t skip Devil May Cry 2. I saw the Stinger animation and ignored the saliva that filled my mouth, warning me that I was about to puke. I beat the Infested Chopper by spamming the square button so hard my thumb went numb. I swung at the switches to open the sliding door and auto-focused on the flying enemies instead and I promised the universe that I would keep going no matter how much I was starting to hate myself. You know, if you force yourself to play Devil May Cry 2 for long enough, it actually kind of starts feeling like a Devil May Cry game. I know this is just me eating the grey slop from The Matrix and pretending it’s a juicy steak so I can keep it down, but some of the small-scale, tightly-packed room fights feel remarkably complete. It’s no secret that this game only had about six months in the oven, if that, so it’s mostly a mess. Even so, you can still get a pulse every now and then to remind yourself that both you and the game are still alive.

Anyway, after slogging through the boring encounters and the frustrating level layouts and the way that Dante lifelessly stares into the camera during cutscenes with those indescribably weird eyes, I managed to get to the final boss. Unsurprisingly for a game rushed out the door this quickly, the final boss is actually a boss rush, followed by a piss-easy final form that gets completely blown apart the second you press the Devil Trigger button. Unfortunately for me, I took my very first death on this boss fight, and decided that I would just start the level from scratch to avoid incurring a continue penalty. The game asked me if I wanted to continue. I said no. The game asked me if I wanted to go to the main menu, or if I wanted to save. I didn’t want to save. I wanted to restart. I went back to the main menu. I was then prompted to load a save. My last save was about forty minutes before the final boss. I decided that it wasn’t such a bad thing to lose to Devil May Cry 2.

It would probably reflect worse on me if I’d actually taken the time to beat it.

We have no record of who the original director of this game was before Itsuno took over.

Reviewed on Dec 07, 2023


2 Comments


4 months ago

Itsuno should get a lifetime achievement award for even getting this thing functional let alone playable. one of the most insane dev turnarounds ever.

4 months ago

I remember playing this game on late nights in 2020 and actually dozing off from doing nothing besides tap the square button for so long, and I still never got a game over. Somehow I kept sleep-tapping and won every encounter. So yeah, DMC 2 is literally a game you can beat in your sleep.

Great essay.