This game is really, really well made. There isn't that many games that let you do whatever you want in a mission and accomplishes the way Dishonored does, it's just fantastic.

Even with Corvo being a silent protagonist (he doesn't 'talk' that much, only when some choices are made), you grow attached to him. His downfall hurts throughout the whole campaign and his ascension is satisfying.

It's important to mention the level of gameplay and plot details for a game released in 2012. Unique assassinations for each target, dialogues and the whole city situation that changes depending on your 'route' (being at low or high chaos). Its replay factor is here, but one playthrough may be enough.

In my opinion, though, the only, BIG QUOTE, problem, is the absence of methods on doing non-lethal runs. It is hard and really rewarding when you do it, but normally you are limited to sleep darts (10 per quest), Bend Time (at level 2, which you get at the last quests because of the price) or just being really good at stealth gaming (in my case, I'm not!). Still, when you do it, it's really rewarding.

The world building is top-notch and I personally liked the hud aesthetic and the way characters were drawn. It just completes really well the atmosphere and the complete feeling this game brings.

Reviewed on Jan 23, 2022


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