quiverlip
Xenoblade Chronicles laps up your time with a St. Bernard’s huge, gross, slimy, wet tongue, licks your face with the residue of your lost hours still sticking to its perpetually unclean dog mouth, and then asks if you had a good time. The St. Bernard is fluffy, and the gesture is sweet, but I don’t even know how to begin answering that.
But I guess the music and world design are excellent.
But I guess the music and world design are excellent.
1995
/The/ Japanese RPG. The Dream Team synthesized Dragon Quest's best practices with Hironobu Sakaguchi's high-concept storytelling, and Chrono Trigger is what we got.
The game is required reading for those interested in the strengths of the genre. It's a perfect study in Yuji Horii's "worlds you can feel," as well as the role that player input should play in even the most traditional RPGs.
The game is required reading for those interested in the strengths of the genre. It's a perfect study in Yuji Horii's "worlds you can feel," as well as the role that player input should play in even the most traditional RPGs.