going back to the very first ace attorney (well, the ds post/remake - which is the one i'll be reviewing here) was a really enjoyable time. i debated which version of the game i'd like to play, but considering the japanese text as i understand it is every bit as wordplay heavy as the english localization, and my japanese is a lot more literal at this stage of my education, i decided to stick with the familiar localized script this time around.

the localization, i'll admit, is kind of a mixed bag. i'll have to go back and play this in japanese eventually but overall the writing felt very... kiddish? ace attorney sort of feels like an 80s shounen jump gag manga at times, where yes, you do want to see phoenix succeed, but the plot's reliance on gags and "WOAH SO CRAZY" ass-pulls makes most victories feel a little unsatisfying? i mean you could really argue that a good half of the cases here aren't really won by phoenix attaining any skills as a lawyer - he doesn't really have an arc, as some have said - and it feels like his sudden bouts of competence come out of nowhere. that is, when mcguffins don't override the character-driven narrative.

still, the cast is largely pretty likable. i find edgeworth and von karma especially enjoyable, if largely shallow characters. i don't think ace attorney is saying anything particularly powerful in this entry, nor do i think the writing is entirely up to snuff yet, but it definitely knows characters. the animations, the comedic timing, it's all good stuff. again, might be the localization talking, but i kinda wish this game hadn't pushed so hard to be quirky and all-ages goofy at times, given the subject matter, though?

the gameplay loop of ace attorney is decent. that is to say: there's the largely redundant investigation sequences - which border on archaically boring and non-atmospheric at their worst, but offer some pretty good interactions at their best. but it's the TRIALS where ace attorney shines. i assume this is where the series will really build and flourish in the future, because i love this style of interrogation and cross-examination present here. some of the solutions are a little bullshit or hyper-specific - having to use the same piece of evidence multiple times in a row sometimes feels like obtuse writing - but largely those "aha" moments make the experience satisfying.

pacing is an issue, but i think that's far more a fault of the ds remake. i actually enjoyed the turnabout samurai case a decent amount, and while it is "filler" by some definition i think at the very least it doesn't overstay its welcome. where you run into problems is adding a clearly patched-on epilogue that's longer than the entire game that comes before it. rise from the ashes - again, considering my notes about lack of emotional attachment to the story thanks to its inconsistent tone and grip on its own identity and focus - while one of the better cases here comes off largely unnecessary - potentially even acting as a "filler" arc for a story that's already concluded. despite focusing on characters, one in particular, in retrospect, it never actually feels grounded in what arc the original ace attorney sets up. i mean, if it was hard to stay attached to these characters or invested in the overarching plot already... this doesn't help. i know ema's an important character down the line, but i almost wish this extra case had been like a dsi download title or something, because it kind of has no place narratively within the structure of this first game itself.

still, in spite of these issues, i really enjoyed my time with ace attorney - certainly enough to want to get to later entries and purchase the great ace attorney duology mid-playthrough. i imagine my issues with localization will really cool down as the series progresses, and i think when the overarching plot of ace attorney as a whole kicks in, maybe this first arc will appear a lot more worthwhile and relevant than it does as a self-contained narrative. definitely a damn solid entry-level adv game, but with a lot of visual novels under my belt in my time, upon return i am left expecting a deal more.

Reviewed on Aug 25, 2022


16 Comments


1 year ago

In reference to the localization critique- I believe that the series does this in both languages, it DEFINITELY keeps pun names internationally (i.e. Phoenix is Naruhodo Ryuichi in Japanese, the pun being that "naruhodo" means 'i see" "i understand"). Personally, I think the series is good at balancing the comedy and seriousness aspect, but that's my take anyway. Also Phoenix's arc (or lack thereof) is a major plot element in the next two games, so you should be satisfied when you get to those. Otherwise, very well written! Good work!

1 year ago

Oh yeah, I was aware of Phoenix's name, and it does handle that aspect well. I'm interested to see how I feel moving forward. Thanks for the comment my friend!

1 year ago

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1 year ago

"i almost wish this extra case had been like a dsi download title or something"
the og gba game ended at case 4, rise of the ashes was made for the ds. funnily enough this is actually exactly what happened when ace attorney was first ported to ios and wiiware - they made rise of the ashes a dlc and got people to buy it separately

1 year ago

*rise from the ashes

1 year ago

oh yeah i knew about it being added for ds but the second bit I didn’t know

1 year ago

I didn't know the ds version changed so much, I thought it was basically a straight port. Jesus why can't they just include the option to play the original version untouched (pun not intended) within the DS release. I mean, it HAS the GBA hardware inside of it (I think it does) so why not? Video game industry nailing this whole preservation thing once again

1 year ago

the only thing the ds port adds is that new case, which you're welcome to just skip if you want to considering that it takes place after the main game. iirc the only other major change is the addition of save scumming which is a welcome change tbqh (and the touch/"voice" controls but they're optional outside of rise from the ashes). dunno how the game is inferior to the original when it's literally the same in virtually every other way

1 year ago

Id say its inferior to the original just because RFtA fucks with the pacing so much
While the new case is odd in that it messes with continuity, dont skip that case its great

1 year ago

Rise From The Ashes is my second favorite case in the series, people complain about it being long but I feel the length is justified considering it's a self contained story with a beginning and ending, compare that to the rest of the game which builds up a payoff over the course of FOUR cases. It's definitely worth playing IMO

1 year ago

it's definitely worth playing but i think it definitely feels like the tacked on addition here that it is
@reddish agreed, can't say it's in my top 3 cases but its definitely up there

1 year ago

@zenogias that's completely fair! In a lot of ways I feel Justice for All would've benefited more from having a fifth case considering how lackluster that game is for a majority of it's runtime. On the flipside, it being in THIS game makes me appreciate this title as a whole even more lmao. However I'm mostly just rambling here, this happens a lot because I'm so heavily attached to this series

1 year ago

i think overall ace attorney is a GREAT introduction to adv games as a whole. and i think part of the attachment for a lot of my friends was due to this being kind of their first MAJOR adv/vn experience. i think for me, coming back with a LOT more of those genres under my belt, i walk away like "yeah that's a GREAT introduction to these things!" but it fails to really wow or entice me on a personal level

1 year ago

@zenogias yeah actually this was my first adventure visual novel game funnily enough. I don't really have much to draw comparison to so far aside from Danganronpa (which is a series I love but just can't compare to Ace Attorney) and the Silver Case however I haven't finished it yet
Yeah AA1 is far from my first VN but its definitely one of my favs