reavingband
interesting lore concepts, mid story, but ultimately so awfully balanced that it's the only fromsoft game i'm probably not going to ever complete. enemies are somehow both too easy and too difficult; i rarely take more than 2/3 tries to kill them, but it's just not worth how annoying it is to do so. i feel no satisfaction at all from progressing the game.
also, what's with all the dumb map filler? so many copy and pasted dungeons, bosses, etc., and you have no way of knowing if the boss will drop more dogshit ashes or a key item necessary for your build.
the actual feeling of exploration is fun, and i love the area designs themselves, but the sheer amount of pointless, repetitive faff spammed everywhere is worse than in an ubisoft game.
also, what's with all the dumb map filler? so many copy and pasted dungeons, bosses, etc., and you have no way of knowing if the boss will drop more dogshit ashes or a key item necessary for your build.
the actual feeling of exploration is fun, and i love the area designs themselves, but the sheer amount of pointless, repetitive faff spammed everywhere is worse than in an ubisoft game.
2012
2023
2022
2016
i will never understand why "cozy" games like this gate so much of their content behind fomo & grouping up. if the whole benefit is that you can only interact with others in minimalistic, emote-driven ways, why include so many things that can only be unlocked by coordinating with others outside of the game?
i may come back to this later, but probably just to achievement-rush it.
i may come back to this later, but probably just to achievement-rush it.
2015
2021
2018
2020
2022
2021
2022
2022