interesting lore concepts, mid story, but ultimately so awfully balanced that it's the only fromsoft game i'm probably not going to ever complete. enemies are somehow both too easy and too difficult; i rarely take more than 2/3 tries to kill them, but it's just not worth how annoying it is to do so. i feel no satisfaction at all from progressing the game.

also, what's with all the dumb map filler? so many copy and pasted dungeons, bosses, etc., and you have no way of knowing if the boss will drop more dogshit ashes or a key item necessary for your build.

the actual feeling of exploration is fun, and i love the area designs themselves, but the sheer amount of pointless, repetitive faff spammed everywhere is worse than in an ubisoft game.

a little too esoteric to be fun

more fun than diablo 3 post-launch, though i would love some new classes

really fun deck-building game. rightful comparisons to slay the spire but they iterate on the formula by including 3D battles and companions in a way that adds a lot to it. excited to get back to this!

i will never understand why "cozy" games like this gate so much of their content behind fomo & grouping up. if the whole benefit is that you can only interact with others in minimalistic, emote-driven ways, why include so many things that can only be unlocked by coordinating with others outside of the game?

i may come back to this later, but probably just to achievement-rush it.

fun little game with snappy writing but the simplistic core gameplay loop, rng-focused combat, and inconsistent character-balancing doesn't motivate me to go further with it. certain characters are so overwhelmingly superior to others that mixing up party comps doesn't feel fun.

help me i'm trapped in lost ark and surrounded by bodacious smooth-skinned babes with glistening eyes dressed in skimpy outfits. i'm trying to enjoy the gameplay but everywhere i turn: breasts, midriff, exposed skin... help!

fun, relaxing city-building sim that changes dynamically as you add more elements. cute artstyle and fun little concept. i recommend if you want to chill and mess around for a while.

very simple and not a lot of customisation options - you basically cycle between 3/4 block elements without any ability to choose the architectural style.

it's fine? but meh. what you see in the first 10mins is the entirety of the game.

they better go back for that fucking robot

i mean, it works, but... do you really want to be playing it? no real content, no real customisation, and no fun gameplay loop either. just play house flipper.

the hold moira has on my gay little life is unreal

it's fine? the art is nice but it doesn't make for very fun puzzles imo, and it's so abstracted that i have trouble seeing what i'm looking at even with the full picture. i like the vignettes that come with the puzzles, though.

extremely short game, not a lot of content, but it's a very fun core gameplay loop