the one that called me a "human failure" after I beat it with a bad ending (seriously, what was with ZUN and being savage back then?)

anyways, this was a good way to end off the PC-98 era, even though the enemy bullets blending in with the backgrounds is an issue that still remains

also gotta love how I died at the very beginning of shinki's fight because of a bug

the start of a new era, and with it comes the issue of some bits being a bit too luck-based to survive without dying or being forced to waste a bomb (stage 4 comes to mind immediately)

regardless, even though I haven't beaten this one yet, I have enjoyed my time with it, and the music in particular is really bangin', with "A Soul as Red as a Ground Cherry" in particular being one of my new favourite "first level" themes in gaming

bloody brilliant game, and my favourite touhou entry so far

the team mechanics give the game a lot of variety and depth compared to the character rosters in the previous games (especially when you unlock the ability to play the characters individually), the time system is interesting and can make continues either more forgiving or punishing than before and the ability to practice spell cards is a godsend. the music is badass as always, with eirin's theme being particularly epic (and also something I first heard in a mario kart wii video, believe it or not)

(reisen is my waifu for laifu btw)

this game honestly hasn't really left a good first impression on me thus far. the gameplay is overcomplicated and forces you to go through a long-ass tutorial before you can even start properly playing (unless you either place within the top 4 in a difficult and well-hidden race or enter a secret password) and basic gameplay features like online play, addons and even time trials are locked behind winning grand prix cups (unless, again, you enter a secret password).

I REALLY wanna like this game more as I dig its presentation, but it just doesn't seem to be my cup of tea.

as for the passwords I was talking about, "gaster" lets you skip the tutorial, "Wi-Fi Warrior" unlocks online play and "McDonalds" unlocks addons.

I legitimately cannot stomach playing this game for longer than 5 minutes

not entirely sure if marking this game as "completed" counts since I only watched a translated youtube playthrough of it, but stories are the bread and butter of visual novels anyways so :P

anyhoo, this game was actually my introduction to lucky star, and it sure was one hell of a starting point. you have stories that are fairly mundane stuff like trying to help out with a beauty contest, and then there's batshit insane scenarios with things like aliens, time travelling and even a friggin' isekai plot. this game is definitely more surreal than the usual lucky star fare and I love it for that

the artwork for the characters are also top-notch, and all of the VAs from the anime return to reprise their roles here, along with a few new ones for characters that never appeared in said anime, such as kou and nagamori. the music is also criminally underrated, with "Jumbled Up Blues" being a particular favourite of mine since it sounds so much like a mario & luigi tune, lol

overall, I'd definitely recommend this if you've already finished the manga and/or anime but still carve more lucky star media, especially since this is probably the closest we'll ever get to a second season of the anime


this was the first touhou game I was able to get a 1CC on, and yet it still told me to kms

anyways, this was a pretty solid entry. the introductions of boss health bars and the focus mechanic were welcome additions that became series staples, and best of all, you don't have to constantly mash the Z key to get the highest rate of fire (which is the main reason I skipped story of eastern wonderland, though I might come back to it)

only real issue I have gameplay-wise was the enemy bullets sometimes blending in too much with the backgrounds

everyone seems to have it out for this remake, but I don't actually think it's that bad (though that might be because I haven't actually played the original PS1 version yet)

that said though, I do agree with the general consensus that porting a game reliant on a dual-stick control system to a handheld that only has one analog stick just wasn't a good idea...

pretty good start to the SFC goemon games, though I don't like how there's two parts in the game where you have to pay a sizable amount of ryo just to progress to the next area

as a pretty big dr. slump fan, I thought this game was decent, even though the level design was kinda jank and the character designs were the mostly-inferior 1997 ones (though the hilltop fan translation does allow you to revert arale's outfit and hair colour to her original one)

the aesthetic is probably the game's biggest strength, lol

I don't have much experience with RPGs (the only non-mario ones I've played as of this writing are tomato adventure, sonic chronicles and miitopia), but I think this one was pretty decent

the sprites look nice, the music is rather catchy, the story is pretty good and feels like an episode of the show, and the battle system has a pretty interesting friendship mechanic. not only that, but the characters exclusive to this game are also criminally underrated IMO

it does have a few problems though. for instance, there's not a lot of variety in locations since the game mostly takes place on an island, which also makes it a bit easy to get lost (not helped by the lack of a map). the voice clips during battle also get rather tiresome after a while, but they can be turned off.

overall though, I'd still recommend giving this a shot, especially if you're a tokyo mew mew fan