thehotrock
Trace Memory 2005
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
5h 0m
Days in Journal
4 days
Last played
February 28, 2024
First played
January 20, 2024
Platforms Played
now that the remake for this and the sequel is out and looks to have shifted more than i expected i decided to go back and replay this (and will play the Wii version of Another Code R) before getting around to the new ones at a later date.
this is about how i remembered it. solid art style, decent music, impressive (but simplistic) use of nearly every feature the DS has to offer. it would be more noteworthy if nearly every facet wasn't improved on massively with Cing's following work with the Kyle Hyde saga.
was less enthused with somehow ending up with the bad ending even though i had investigated and interacted with what i thought was nearly everything in the game up until then. finished that run and followed up with a quicker one today to get the good ending. this has a starred save NG+ system similar to Hotel Dusk so i'll probably be back in the near future to see what changes in a second run on one file.
this is about how i remembered it. solid art style, decent music, impressive (but simplistic) use of nearly every feature the DS has to offer. it would be more noteworthy if nearly every facet wasn't improved on massively with Cing's following work with the Kyle Hyde saga.
was less enthused with somehow ending up with the bad ending even though i had investigated and interacted with what i thought was nearly everything in the game up until then. finished that run and followed up with a quicker one today to get the good ending. this has a starred save NG+ system similar to Hotel Dusk so i'll probably be back in the near future to see what changes in a second run on one file.