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There's a lot that I could talk about when it comes to my experience with Red Dead Redemption 2. But every time I try to write this review, I just want to talk about the character that has impacted me the most, Arthur Morgan.

From the start, Arthur is a man who denies himself good, acutely aware of the crimes he has committed in the past. We never see what goes on before the start, but we don't need to. The guilt and burden Arthur carries with him is felt in the voice performance, the group dynamic and surrounding dialogue. Through tragedy, be it through the gang's own doing or not, brings the Van der Linde gang closer together and they start to feel like a family.

This family is bound together by a single man's ideology. An ideology to seek something greater, a life of freedom. Dutch raised Arthur and those around him to believe in that, but as the story progresses, as the family loses its members, that dream starts falling apart. Seen through Arthur's eyes, Dutch is spiraling down a deep and dark road, while he tries to do better by the people that have done him good. Between Arthur and Dutch, a rift slowly opens itself. Every clash between the men develops a deeper resentment for one another.

Towards the end, Arthur and some of those he holds dear, stand up against Dutch. They had lost too much, Dutch had changed too much and they had caused too much. The Van der Linde gang is broken up and so are its people. Arthur's story ends where Red Dead Redemption 2's story doesn't. In the end, he found peace and love in his heart where someone like Micah or Dutch couldn't. He gave it his all.

Through Arthur's kindness, John is saved. John is left to pick up the pieces, to live a life Arthur was destined to only dream of. He is Arthur's legacy. As he deeply affected the lives of those he touched, he is now deeply affecting mine and I'm grateful to have seen his story. You're a good man, Arthur Morgan.

"Take a gamble that love exists, and do a loving act."

I decided to revisit Miles Morales coming off the updraft highs of 100%ing Spider-Man 2, taking the opportunity to replay the story and finish off any outstanding achievements, and I'm glad I did.

When I first played Miles Morales I was incredibly underwhelmed; Marvel's Spider-Man is a game of the generation for me, and this game didn't (and still doesn't) managed to climb to those heights.

That said, it's better than I gave it credit. It's punchy and wlel-paced, pakced with heart from its minor characters to its main cast, and it delivers a cosy ride through a winter-ridden New York that does enough to define Mile's perspective of his city as entirely defined against Peter's. It's not a complete affair, but it never really promises to be one - but it's webbed tight and very enjoyable.

The year is 2022 and we haven't seen a new Half-Life game other than Half-Life Alyx. So I decided to try Black Mesa, the fan-made remake of the Half-Life. And I can say that it was a pretty good experience. While playing Black Mesa, you can see how much the producers love the series and stick to the original game down to the smallest details. I can say that Black Mesa offers a Half-Life 2 level Half-Life 1 experience. The graphics and lighting are good enough and use Half-Life's famous source engine quite successfully. The level designs and scenario are very faithful to the original game. Small but good changes have been made on a few levels. I can say that especially the Xen level has undergone a change on its own. I find the Xen level in the original game quite boring, but with the lighting and graphics in Black Mesa it looks great. The only minus is that there are quite a lot of puzzles in the level. Boss battles have become more epic than in the original game. Especially the Nihilanth's movement scheme and features have been increased, which is a pretty good thing. In conclusion, Black-Mesa is a great remake that is very faithful to the original. The original game is quite old, so if you are afraid to play it, you can start the series with Black Mesa with peace of mind.

when this series was rebooted 4 years ago, despite how shallow of an attempt it was, there felt like a genuine effort to modernise it; change and adapt it to a new generation.

could have not have foreseen how far into the depths it would eventually sink, in terms of content, but also just the broad James Bond storytelling and actual game design.

the original Modern Warfare 3 was a really shallow game that tried to implore you to care about Price's personal vendetta with this Makarov figure. it was stupid and trying way too hard. at least the rest of the game, despite obviously dumb it was, was still a pretty well put together string of globetrotting CoD levels.

this is is the same shit but with loosely put together Warzone maps posing for a single player campaign. the ONE thing you could always count Call of Duty for was a pretty spectacularly string of well thought out corridor levels. even at its worst it was still trying to be a $1m idea wrapped a 5cent story.

Modern Warfare III can't even be bothered with that. it's so thoroughly disappointing on just that level that rest is worthless to even talk about. this is easily the most sorry-ass entry in the series. At least Black Ops 4 had the gumption to forgo a half-ass campaign all together. this is pathetic. like watching a clown piss themselves.