Blake Stone: Aliens of Gold

Blake Stone: Aliens of Gold

released on Dec 03, 1993

Blake Stone: Aliens of Gold

released on Dec 03, 1993

You're pitted against Dr. Pyrus Goldfire. He's found a way to replicate pure gold, which he's using to fund his maniacal plan. Goldfire has built six highly-secure, futuristic locations where his creations are being hatched. It's up to you to penetrate his security and stop him at all costs.


Also in series

Blake Stone: Planet Strike
Blake Stone: Planet Strike

Released on

Genres


More Info on IGDB


Reviews View More

This blew my mind a little when I first played it, since I don't think I'd played Doom or Wolfenstein 3D yet. Loved the sci-fi aesthetic and the simple pleasure of blasting bad guys. Don't think it's held up as well as Doom, but I remember it being good fun

Fond memories getting lost in this shooter as a kid.

This was made in the same game engine as Wolfenstein 3D, but with a huge number of improvements like floor and ceiling textures, one-way doors, power barriers, explosions with splash damage, and enemies that fake death. Stealth is actually possible using the silenced pistol in some situations.

Also, none of the pushwall secrets can be broken like they were in Wolf3D if you push them from the wrong direction.

This is a really good early FPS, although it was outclassed immediately as Doom was released exactly one week later.

There's also a great source port written by a Ukrainian gentleman: http://bibendovsky.github.io/bstone/

Definitely worth your time if you liked Wolfenstein 3D.

Everything like this got wiped off the face of the universe the second DOOM came out, obviously, but this is a meaningful improvement on WOLFENSTEIN 3-D and pretty damn good in its own right!

Good art, good (goofy) sound, interesting ideas like items in boxes, enemies lying in wait as items, teleporters, a goddamn MAP ... not everything works perfectly (like the enemy who can get stunned and then get back up) but it all hangs together and makes for a fun time.

I remember playing this as a kid post-DOOM and not really giving it the time of day. I imagine that's more or less representative of the entire gaming public, lol. And that's a shame! It's much better than I expected, revisiting it.