Blake Stone: Planet Strike

Blake Stone: Planet Strike

released on Oct 28, 1994

Blake Stone: Planet Strike

released on Oct 28, 1994

It's the 22nd century: Galactic travel is commonplace, peace is at hand, and the future looks bright - until Goldfire's plan to unleash an army of military mutants shocks the galaxy. Dr. Goldfire, a brilliant bio-scientist whose morbid research led to incredible genetic improvements in humanoids and aliens, has gone power crazy. And only the galaxy's best agent, Blake Stone, has a chance to infiltrate Goldfire's secret fortress on a remote planet, and end the evil before it's too late. Up against absurd odds, and the most hideous genetic creatures and armed personnel ever amassed, it's up to you to help Blake in his most dangerous mission ever, classified: Planet Strike!


Also in series

Blake Stone: Aliens of Gold
Blake Stone: Aliens of Gold

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A short, 20-level sequel that doesn't really expand on the first game very much. The addition of a rotating minimap that runs on energy is cool, but it's not as helpful as it could be.

Recommend using the BStone source port (http://bibendovsky.github.io/bstone/).

Unfortunately overcomplicates things a bit compared to the first one.

It's great that the new map is always onscreen, but the rotation and the resource-based zooming to search for secrets both suck, and it kind of broke the game for me. All the other new content is either frustrating (invisible enemies), tedious (another layer of objectives in each level), or lazy (weapon and enemy reskins, with new voice samples just being the old ones played backwards).

Even as the SPEAR OF DESTINY to the original's WOLFENSTEIN 3-D, this is a minor letdown.