Castle of Illusion Starring Mickey Mouse

Castle of Illusion Starring Mickey Mouse

released on Apr 25, 2013

Castle of Illusion Starring Mickey Mouse

released on Apr 25, 2013

Castle of Illusion Starring Mickey Mouse is a 2.5D platform game developed by Sega Studios Australia and published by Sega. The game is a remake of the original 1990 Sega Genesis video game of the same name, which was the first title in the Illusion series of Mickey Mouse video games. The game was released on PlayStation Network on September 3, 2013, and on Xbox Live Arcade and Microsoft Windows the following day. It was released for Mac OS X by Feral Interactive on July 24, 2014.


Also in series

Legend of Illusion Starring Mickey Mouse
Legend of Illusion Starring Mickey Mouse
Land of Illusion Starring Mickey Mouse
Land of Illusion Starring Mickey Mouse
World of Illusion Starring Mickey Mouse and Donald Duck
World of Illusion Starring Mickey Mouse and Donald Duck
Castle of Illusion Starring Mickey Mouse
Castle of Illusion Starring Mickey Mouse

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I never owned a Sega console as a kid, so this 2013 remake of the Genesis classic was my first exposure to Castle of Illusion. And it's not bad at all. I wouldn't call it a platformer I'd write home about necessarily, but it was a fun enough game to blast through in a few hours. The 2.5D nature of some of the gameplay leads to some interesting moments & it's full of the kind of whimsy & charm you'd expect from a Mickey Mouse game.

never played the original epic mickey, but i love this game to death

Pretty faithful remake of the original, down to its limited and super simple design. Visuals get a nice update, with a lot of the reimagined levels feeling alive. Still retains the weird pacing choices of having five levels for seven MacGuffins. Mizrabel's completely overhauled fight is a neat change of pace.

NONE OF THAT MATTERS. You play this game for the added narrator. Holy moly, does the narrator add so much to this experience. It's so simple yet so inspired, having this guy throw in fun little lines describing what Mickey's doing or thinking at each given moment. You might think that that's redundant or messing with the original's tonality or something, but I don't think so! Talking about Mickey having to be brave or the illusory monsters he has to fight or whatever is exactly the sort of thing that would've pulled me into this game as a kid. This is the sort of thing I want to see added to this endless conga line of remakes we're getting these days.

My very favorite line (paraphrased, since it's been a bit)- "Mickey remembered the advice his friend Donald gave him on adventures: never have them."

Um dos primeiros jogos que eu comecei a jogar (foi no x360) hahahahah
MUITO BOM

A short but sweet platformer with a lot of charming production value. It’s very simple (and easy) but the level design is cool and it plays very solidly. The narrator was a big highlight for me, his reactions to different parts of the game added a lot of character and made it feel like a real story book adventure. I’m also impressed how they were able to seem less blend the 2D platforming sections pulled straight from the original with new 3D sections throughout the levels and boss fights.

A fun simple platformer. It's pretty easy but still enjoyable and I really liked the art style. The boss fights were pretty good too.