Diablo IV: Season of the Construct
released on Jan 23, 2024
A season of Diablo IV
Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan. Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root. Prepare to uncover the powerful secrets of Zoltun Kulle’s Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.
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an uninteresting season with a really bad core mechanic, no new endgame content and a complete lack of knowledge about what ARPG players really want.
It's baffling that they decided on a minion as the core player power acquisition method after so much bad mouthing of minions as a source of player power for necromancers since the game released.
the vault dungeons are not only extremely repetitive and boring but also frustrating as you have to choose between wasting stacks of a buff or waiting for traps to trigger before pushing forward.
It's baffling that they decided on a minion as the core player power acquisition method after so much bad mouthing of minions as a source of player power for necromancers since the game released.
the vault dungeons are not only extremely repetitive and boring but also frustrating as you have to choose between wasting stacks of a buff or waiting for traps to trigger before pushing forward.
Poor implementation of the seasonal mechanic while the base game still suffers from a lack of endgame. Season 3 has been improved upon with a couple patches and a mid season update, but it's still lackluster and the game needed much, much more.
Things I didn't like:
- Seneschal pet upgrading did not feel satisfying or impactful
- new chase items were implemented through a boss yet again
- no leaderboards at launch
Things I didn't like:
- Seneschal pet upgrading did not feel satisfying or impactful
- new chase items were implemented through a boss yet again
- no leaderboards at launch