Reviews from

in the past


Season was ok despite a chaotic start, but the endgame is still boring. Also still missing a multiplayer part. At this point I'm starting to miss Diablo 3..

Fun, but I ended up leaving it for later.

an uninteresting season with a really bad core mechanic, no new endgame content and a complete lack of knowledge about what ARPG players really want.

It's baffling that they decided on a minion as the core player power acquisition method after so much bad mouthing of minions as a source of player power for necromancers since the game released.

the vault dungeons are not only extremely repetitive and boring but also frustrating as you have to choose between wasting stacks of a buff or waiting for traps to trigger before pushing forward.

Poor implementation of the seasonal mechanic while the base game still suffers from a lack of endgame. Season 3 has been improved upon with a couple patches and a mid season update, but it's still lackluster and the game needed much, much more.

Things I didn't like:
- Seneschal pet upgrading did not feel satisfying or impactful
- new chase items were implemented through a boss yet again
- no leaderboards at launch

I really want to love D4 but the game just isn't there yet. If only the back 40 levels felt as good as the first 40. I'll come back in a season or 2 to re-evaluate it before the expansion hits.