Don't Escape: 4 Days to Survive

Don't Escape: 4 Days to Survive

released on Mar 11, 2019

Don't Escape: 4 Days to Survive

released on Mar 11, 2019

After scraping out a bleak existence in the post-apocalyptic wastelands, you thought you were prepared for anything. But now there’s no way to run. The choices you make determine how everything plays out in this classic point-and-click adventure.


Also in series

Don't Escape 3
Don't Escape 3
Don't Escape 2
Don't Escape 2
Don't Escape
Don't Escape

Released on

Genres


More Info on IGDB


Reviews View More

Really solid point-and-click puzzle game. Perhaps it could have used a few more significant branching paths to fully deliver the themes and intent, but I appreciate what's here and how the game creates a pretty cool experience based on choice

I loved this game, the atmosphere and soundtrack really make you immersed in this doomed version of earth you're trying to escape. This being scriptwelder's biggest game yet, I was worried it might feel too bloated considering he's always been good at shorter experiences, but I was so wrong. The way he brings ideas from the original Don't Escape games and even his Deep Sleep series, mashing together ideas and plot points, to make a fully realized sequel to BOTH was nothing short of fantastic to play through.

Plus the gameplay has gotten a huge boost from both series, having to manage more of your items since you now have carrying weight. Even the puzzles have gotten a boost where I actually had to sit down and think about them for a little bit to actually figure them out. So many of this games systems are rewarding, and actively encourage being optimal.

I would love to sit here and gush more about this game, but genuinely if you haven't, play this game, I don't wanna spoil anything, it is worth so many more people's time.

Aventura Point and Click con un 'twist' (sobrevivir cada noche), una historia interesante y una ligera sensación de tensión y de intentar hacerlo lo mejor posible que hace las horas de juego muy disfrutables

In my Deep Sleep Trilogy review, I mentioned how elements in those games came back in a future game, and this is the game I referred to. The game is simple; survive the night. The game is split into 4 days, and has 4 playable characters (well, 1 playable and 3 recruitable). The story of the game is surprisingly deep, and ties back to ideas from Deep Sleep.