Final Fight Revenge is a 1999 American-developed 3D one-on-one fighting game. The game was produced by the American division of Capcom (later known as "Capcom Production Studio 8"), the same team that later produced Maximo: Ghosts to Glory and Final Fight: Streetwise. Final Fight Revenge was released for the arcades on July 1999 and ran on the Sega ST-V arcade hardware,. It is the only Final Fight sequel released for the arcades. A home version was released for the Sega Saturn on March 30, 2000, which was the last Capcom game officially released for the platform. The Sega Saturn version was only available in Japan. However, the game can be played in English if the console's internal language is set to any other language besides Japanese. A Sega Dreamcast version of this game was in development, but, was never released.
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I played four hours of this in my first sitting.
The ever elusive Final Fight Revenge, made by Capcom USA and only released in Japan on the Sega ST-V board in arcade and its home port being the last licensed release for the Saturn well after the console's death, remained the only Final Fight game I had yet to play (well aside from Final Fight Guy which is just fucking SNES Final Fight but why would I want to play SNES Final Fight again lmao).
It's a game of my dreams: a fighting game exclusively with Final Fight characters. It has a reputation for sucking ass, which I can't fully disagree with but as a guilt plea-
You know what, no.
No.
To hell with "guilty pleasures." It's an excuse to backpeddle when you say you like something for the means of pleasing some rando. There are no guilty pleasures, no one should feel guilty for liking something, if you like it you like it and be proud of that.
Haggar can piledrive a Zombie version of Belger into space and crash into the Earth. This game is fun as hell.