Fushigi no Dungeon: Torneko no Daibouken

Fushigi no Dungeon: Torneko no Daibouken

released on Sep 19, 1993

Fushigi no Dungeon: Torneko no Daibouken

released on Sep 19, 1993

Torneko No Daibouken is a overhead view game similar to Hack, what might be called a "dungeon crawl". Torneko must venture into the mysterious dungeon gathering treasure. He may equip any weapons and shields he finds there, as well as gather up items such as spell scrolls, staffs and herbs with a variety of effect. A variety of enemies, familiar to the Dragon Quest series, await him. If Torneko successfully exits the dungeon, he is able to sell any of the items he has collected. This money then goes to improve the quality of his shop and living quarters. As the game progresses, Torneko is able to store special items in the vault, which he is then able to bring with him on subsequent trips to the dungeon.


Also in series

Dragon Quest VI: Maboroshi no Daichi
Dragon Quest VI: Maboroshi no Daichi
Dragon Quest
Dragon Quest
Dragon Quest II
Dragon Quest II
Dragon Quest V: Tenkuu no Hanayome
Dragon Quest V: Tenkuu no Hanayome
Dragon Warrior IV
Dragon Warrior IV

Released on

Genres

RPG


More Info on IGDB


Reviews View More

It's remarkable how well this holds up given it's the first in an entire sub-series and they've barely changed it in the 30 years since this game. It's a solid little roguelike with a charming protag, catchy music and an approachable and easily understood progression and mechanics that would only get more refined in the myriad sequels.

Pretty simple all things considered, not very hard compared to other games in the series (let alone PC roguelikes of its era), but it makes it a pretty good game for a beginner to approach. It's surprisingly good, and even better when you've played Dragon Quest IV and know Torneko very well.

Holds up surprisingly well for the very first entry in an entirely new series (and genre?) of games. The gameplay is smooth, I love the constant upgrading of your shop as you bring back more money, and the difficulty is very well balanced.

My only real gripe with it is that you have to backtrack out of the dungeon when you find the treasure. It's really not that fun to retread your steps when you've already become so powerful that most enemies on the floors you passed don't really have much of a chance to kill you.

Game Review - originally written by Spinner 8

This is the first in the long, varied series of Chunsoft’s Mysterious Dungeon (or if you’re a prude, Fushigi no Dungeon) series. All of the games in the series have one thing in common: lots and lots of dungeon crawling. I’ve never actually played Rogue, keep in mind, but it’s hard to imagine this being anything different. You run around in a series of randomly generated dungeons, consisting of lots of rooms connected by small corridors. Randomly generated dungeons at their finest, here! And you fight monsters, and collect all manner of randomly generated treasure, and do it lots and lots of times.

This game involves Taloon (or Torneko, if you played its Playstation sequel, Torneko: The Last Hope (or the nonexistent English-language Dragon Warrior IV for Playstation)) leaving his home of Endor in search of fantastic treasures and whatnot. He eventually reaches the Mysterious Dungeon, and decides to poke around for a bit. And there you have it.

cute, concise, and enjoyable roguelike. not too difficult, doesn't take too long to beat, and its systems are simple but sweet.

The Rogue to Shiren's Nethack. Light on features and metaprogression, but more approachable for it. All the essentials of the franchise are here.