Mega Man

Mega Man

released on Oct 21, 1994

Mega Man

released on Oct 21, 1994

A remaster of Mega Man

A remaster of Mega Man released in Mega Man: The Wily Wars.


Also in series

Mega Man 7
Mega Man 7
Mega Man 2
Mega Man 2
Mega Man 3
Mega Man 3
Mega Man Soccer
Mega Man Soccer
Mega Man X
Mega Man X

Released on

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More Info on IGDB


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Well... What I have to Say about This game is they Changed The graphics, The controls Got better and They nerfed Fireman... But it's a Good experience to play Megaman 1 Again.

(Part 1 of 4)

For a good while in my life as a player of video games, I was very close-minded when it came to what I did play. Most of the time, I wanna say between ages 7-13 or 14, I was primarily interested in a few franchises, those being Mario, Kirby, Sonic, Pokemon, and Halo, with a few others sprinkled in here or there, but when it came to everything else out there, I wanted nothing to do with any of them. That is, until I got my hands on The Legend of Zelda: Ocarina of Time, a game that I would end up growing to love, and as such, gave me the mindset of checking out what other great series of games I had been missing out on up to that point. Eventually, I stumbled onto a certain game series that I had no clue about before, and I just decided to download the first game in the series on my Wii U to try it out.

I booted up, got into the first stage, and I got absolutely DESTROYED as a result. I was getting killed by the first enemies I saw, with no proper way of counteracting them, unable to get away, with seemingly no solution in sight. Usually, at that point, I would probably have just given up and moved onto something else, but at that point, there was… something in me that kept me from giving up, kind of like a spark of determination. I went back to it, figured out what was going on, got past that challenge, and then proceeded to beat the entire stage, which would then lead me to conquering the other challenges in the game, getting rewards, and eventually beating the entire game. It was such an invigorating feeling, one that I hadn’t felt that strongly in such a long time. I had felt like I had truly conquered a harrowing challenge, which then led me to playing many of the other games in the series, and as a result, I would go on to considering this franchise to be my favorite of all time. That game that started all of this was, obviously, the original Mega Man.

Now, ever since that point, I have become an expert of old-school video games, a connoisseur of nostalgia, an addict to 8-bit bullshit, and I have played many other games as well, to the point where I can see that, as a game all on its own… Mega Man 1 isn't really that good. There is plenty wrong with it, not only as a starting point to a big franchise, but also a game in general, and I can definitely see now why most people wouldn’t be able to get into it. However, from my own personal experience, I can’t say I hate this game for even a fraction of a second, as I have so much history with it, and after having played through it over a dozen times, I can say that I still love it now. It definitely doesn’t even come close to the quality of the future titles in the series, but it laid the foundation for what would become the series that I would fawn over for years to come, and even then, I still manage to have a great time with what is given to me here all these years later. But hey, you have probably already heard me say plenty about that in my original review of the game I made a year ago, but that review also kinda fucking sucks, so we are gonna pull a Mario All-Stars and re-review the original trilogy, because I just can’t live with my own shame.

The story is simple on the surface, yet somewhat complex for a video game at the time, where a brilliant scientist by the name of Dr. Light helps usher a new age of robots that help to assist mankind in many endeavors, all thanks to his line of Robot Masters, as well as his own two helpers known as Rock and Roll (........ oh, I get it!). However, one day, all of them start to go haywire and cause destruction all over the world, due to the villainous acts of Dr. Wily, Dr. Light’s old partner, now-turned rival who reprogrammed them to do his bidding. Seeing all of the destruction take place, Rock requests for Dr. Light to convert him into a fighting robot, one that would be able to stop the senseless destruction and to end the villainous reign of Dr. Wily once and for all, and after initially hesitating on the idea, Dr. Light agrees to this, turning Rock into the super fighting robot known as Mega Man, and sending him out to do just that. It isn’t too complicated of a story, but for a game that was released in an era of games where most of their storylines were just “go save this girl” or “go kill this big scary monster”, it is nice seeing something a little bit different and way more interesting, despite how the story itself isn’t told to us in the game.

The graphics are pretty great, having a distinct style that makes it stand out from many other games released on the NES beforehand and since, even if the future games would go onto refining this art style to make it look better, the music is also pretty great, not being as rocking or iconic as later OSTs in the series, but there are still plenty of tunes that does get me nodding along to them and smiling whenever I hear them, even if there are some admittedly basic and boring tracks, the control is pretty good, with the jumping, shooting, and running all feeling great to handle throughout the whole thing, although Mega Man’s traction could’ve definitely been worked on, seeing as he is pretty slippery in this game, and the gameplay is very basic, being your typical jump ‘n shoot platformer of the late 80’s, but, if you ask me, this series manages to take this type of gameplay and perfect it to where it becomes incredibly fun and addicting, and that is all one can really ask for.

The game is a 2D action platformer, where you take control of Mega Man, go through a set ten different levels, most of which you can do in any order that you want, run, jump, and shoot your way through many different enemies of various shapes and sizes, gather plenty of health items, weapon ammunition, and additional upgrades to help you out along the way against whatever dangers you may encounter, take on plenty of bosses, including the six Robot Masters, who will push your skills to the limit if you aren’t prepared for them, and gain plenty of new weapons to use to fight against new foes with, including a fire blast, a bomb you can throw, and an electric shot that is better than any of the other weapons, so you should go stick with that. Most of it is pretty typical for an NES game of that era, but not only does it introduce new elements that weren’t commonplace at the time, such as gaining new weapons from bosses and the ability to choose whatever stage you want to go through first, but it also manages to be fun and challenging in all the right ways… for me, anyway.

I have mentioned before in my review of Wild Guns that simplicity, in many cases, is one of the best approaches one could take to making a game, especially from this era. All you really need is a clear objective, a simple gameplay scheme to get a grasp of, and some great obstacles to overcome to make you feel like you really accomplished something by the end of your journey. That is exactly what the original Mega Man manages to pull off, as well as most of the other classic games in this series. They aren’t complicated games by any means, nor are they the hardest games out there, but they manage to provide gameplay that is simple, satisfying, and addicting as you keep playing, along with plenty of challenges that, while not being the hardest challenges one can find from an NES game, will definitely give any newcomer a hard time, but when you actually do manage to overcome these obstacles, it feels SO REWARDING.

One such instance that always comes to mind for me would have to be the boss fight against the Yellow Devil. Anyone who has played this game can tell you this is easily the hardest boss in the game, and naturally, it took me plenty of attempts to beat him back in the day, due to how erratic he is with his attacks, and how you only have a few short moments to attack him yourself before he goes back to attacking you. Of course, I could’ve just used the pause exploit in order to beat him immediately, but since I’m not a pussy-ass BITCH, I pressed on without said exploit, and now, I can manage to beat him in one shot without taking a single hit. Again, stuff like this feels immensely satisfying whenever you get it right, and this is just one of the many challenges that you will encounter in this game, which are also really fun to go up against and clear through.

With all of that said though, despite how I will defend this game until the day I die, I can’t act like it is perfect by any means, because GOOD LORD, it has plenty of issues. I won’t go through all of them in too much detail, but I will do a lightning round of all of the issues that do hold this game back: there is a point system that has no meaning whatsoever, there is a mandatory item you need to get that you can completely miss if you don’t know what you are doing, there are obnoxious enemies placed everywhere, especially with those big hopping guys located at the end of nearly every stage, the level design is pretty poor in places, which can lead to a lot of frustrating deaths, most of the special weapons aren’t too useful outside of boss fights, the boss fights can either be a pain in the ass or a complete joke, and to top it all off, the original box art for this game is one of the most beautiful pieces of shit that I have ever seen. Obviously, you wouldn’t be able to tell how wonderfully bad it is from that image up there, but if you just take a look at it here, you can see exactly what I mean. All of this does drag the game down quite a bit, and while I myself am not too bothered by most of these issues, I can definitely see why many others do, and needless to say, if you are looking to get into this series, do NOT play this one first. Play Mega Man 11 first, and then go back to this one to see how far we have come ever since then.

Overall, despite the many, MANY flaws this game has, and how almost every game in the series after this makes it look like garbage, I will still always love the original Mega Man not just because of what it did for me, but just for being a fun time in general, having wonderful platforming, fun challenges to take on, and being immensely satisfying to play through even after all this time. I would recommend it for those of you who are big Mega Man fans, as well as those who love old-school 2D platformers in general, because while this one is far from the best of the bunch, it is one that I will always hold a special place for in my heart, and I’m sure plenty of others could find themselves liking it enough as well. But hey, even if you don’t end up liking it when you go through it, that’s ok, because you could always just play the sequel instead, where shit starts to get REALLY good. Speaking of…

Remake #8

Estou genuinamente impressionado com a nota deste jogo no Backloggd. A composição musical e os designs das fases desse jogo, é uma coisa absurdamente impressionante, pra época. Mesmo amando o X4 e ainda gostando bastante do X5 e do X6, apesar de seus problemas, nunca tinha encostado com afinco na série clássica. Essa é a primeira vez que consigo zerar esse jogo, e meu deus do céu... Tem alguns momentos frustrantes, mas é inexplicável o quanto ele é genial.

(Não, eu não joguei a versão de Mega Drive, mas não vou colocar aquela capa alternativa de brucutu, ao invés da capa original)

This game has so much slowdown that the Yellow Devil unironically becomes a cakewalk.

This is my first experience with a Mega Man game and it was so enjoyable. The movement controls weren't amazing and definitely felt like an NES game at times, especially when you need to run and jump off of small platforms, but apart from that everything else seemed to have aged pretty well, with the variety of different abilities making gameplay feel more interesting than just shooting with the Mega Buster, and also adds strategy to approaching boss fights.

Overall Mega Man is a very fun, short time and whilst I can't speak for the original 8-bit version, I can say that the version from 'The Wily Wars' is a great first game to play if you're like me and never played a Mega Man game before.

fun start to this amazing series def worth checking out at some point