Offworld Trading Company

Offworld Trading Company

released on Apr 28, 2016

Offworld Trading Company

released on Apr 28, 2016

Offworld Trading Company is a real-time strategy game in which money, not firepower, is the player's weapon. Players lead their developing companies in cutthroat economic warfare against other companies looking to become the dominant economic power on Mars. Loosely inspired by such classics as M.U.L.E., Offworld Trading Company forces players to make tough choices on what resources to acquire, what goods to build and sell, how to interact with the planet's thriving underworld, and when and what stocks to acquire. Players compete against up to seven other AI- or player-controlled companies. The game is won when one player ultimately acquires all the shares of their competitors, thereby wresting control of the entire planet’s economy.


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ENGLISH VERSION BELOW:

Ein Strategiespiel auf dem Mars wo es eher um Geld als um Angriffe auf eure Gegner geht. Klingt eigentlich nach einer guten Idee. Doch die Umsetzung ist nicht ganz so gelungen. Ich hatte zwar oft Spaß an "Offworld Trading Company", doch die CPU ist öftermals viel zu stark, oder viel zu schwach. Auch die Komplexität möchte ich hier mal erwähnen. Spiele von Stardock haben ja oft das Problem das sie ein wenig schwer zu verstehen sind. "Galactic Civilizations III" war mich für mich zwar ein gutes Spiel, aber am Anfang viel zu kompliziert. Bei "OTC" hingegen schafft man es die Mechaniken gut zu erklären, aber einige Funktionen habe ich bis heute nicht verstanden. Die Aktien zum Beispiel. Das Hauptziel ist ja mehr oder weniger die einzige Firma auf dem Mars zu sein. Dabei muss man darauf achten Aktien der Gegner zu kaufen, um diese aus dem Weg zu räumen. Eure Gegner tun das allerdings auch. Aber wie das ganze mit den einzelnen Shares funktioniert weiss ich nicht nicht ganz. Was mich aber noch extrem gestört hat, das die Ländereien und Gebiete die man claimen kann, begrenzt sind. Das bringt zwar eine gewisse taktische Tiefe rein, nervt aber auf Dauer. Dennoch mochte ich "OTC" insgesamt. Das kaufen und verkaufen einzelner Ressourcen wie Wasser oder Sauerstoff ist eine schöne Idee und gut umgesetzt. Die Kampagne hält einen lange bei der Stange und unterhält einen für gut 10 Stunden. Außerdem sind die einzelnen Fraktionen abwechslungsreich.

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A strategy game on Mars where it's more about money than attacks on your opponents. Sounds like a good idea, actually. But implementation has not been as successful. I often enjoyed "Offworld Trading Company", but the CPU is often much too strong, or much too weak. I would also like to mention the complexity here. Games from Stardock often have the problem that they are a little hard to understand. "Galactic Civilizations III" was a good game for me, but at the beginning it was much too complicated. With "OTC", on the other hand, you manage to explain the mechanics well, but some functions I didn't understand until today. The stocks, for instance. The main goal is to be more or less the only company on Mars. You have to be careful to buy the enemy's shares in order to get rid of them. But so do your opponents. But how the whole thing works with the individual shares I do not know quite. But what bothered me extremely, that the lands and territories that can be claimed are limited. It brings in a certain tactical depth, but it annoys in the long run. Nevertheless, I liked "OTC" overall. Buying and selling individual resources such as water or oxygen is a nice idea and well implemented. The campaign keeps you at the bar for a long time and entertains you for a good 10 hours. In addition, the various political groups are varied.

Really liked the idea and was fun, but the fact everyone had to buy the DLC to play it together just meant I could never play the DLC, so stopped playing it pretty fast.

I think Offworld Trading Company is a really clever strategy game. I don't know that it is, because like so many other people I simply could not develop any decent level of skill. Did I lose to clever strategy? Or did I lose to very basic ideas that are obfuscated to newer players? I will simply never know.

probably would be fun if i wasnt ass at it