Fox, Falco, Peppy and Slippy save the Lylat system in this new deep space dogfighting adventure. Using the Wii U GamePad controller and the TV together creates a unique interface that allows players to experience the game with two different viewpoints within the Arwing – aim and shoot enemies in one direction while flying in another. This frees up the TV for a more cinematic flight experience. Then, pilot the Arwing with its new Walker transformation, along with the new Gyrowing and the Landmaster Tank, to traverse interplanetary terrain.
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Peppy, how do you expect me to "do a barrel roll" when it controls like ASS?
I'd love this game if it weren't for the fact that I hate it. I've put about 20 hours into it since it launched in 2016 and still haven't seen it's ending. I've "gotten used to" the controls, but just getting used to something is different from liking it. They're just awful. Plus the game doesn't look that impressive visually and the level design is so-so. I have war flashbacks to the spider-mech boss on Fichina. They absolutely BUTCHERED all range mode.
It only gets 2 stars because of the original voice actors and how sometimes, RARELY, you can get into a flow state with looking up and down from the tv to the gamepad.
But my neck still hurts, and so does my heart.
Good riddance Star Fox Zero.
I'd love this game if it weren't for the fact that I hate it. I've put about 20 hours into it since it launched in 2016 and still haven't seen it's ending. I've "gotten used to" the controls, but just getting used to something is different from liking it. They're just awful. Plus the game doesn't look that impressive visually and the level design is so-so. I have war flashbacks to the spider-mech boss on Fichina. They absolutely BUTCHERED all range mode.
It only gets 2 stars because of the original voice actors and how sometimes, RARELY, you can get into a flow state with looking up and down from the tv to the gamepad.
But my neck still hurts, and so does my heart.
Good riddance Star Fox Zero.
I think what really threw people about this was the combo of the controls absolutely having a huge learning curve combined with Platinum's "the first playthrough is the tutorial" style design, you do both at once and the average player is going to be left with a horrible first impression. That said, even when you get over that hump there isn't a ton here. Moments of greatness with some genuinely fun bosses and setpieces hampered by a lot of middling levels and mechanics that don't feel fully fleshed out. Also the fact that this is ANOTHER Star Fox retelling is extremely lame and yes I will blame Miyamoto for that one