Super Star Wars: Return of the Jedi

Super Star Wars: Return of the Jedi

released on Jun 22, 1994

Super Star Wars: Return of the Jedi

released on Jun 22, 1994

All the Adventure and Excitement of the 16-bit Game -- are you ready to challenge the dark side? Choose your Rebel warrior: Luke Skywalker, Leia Organa, Han Solo, Chewbacca or Wicket the Ewok. Relive the action of the movie as you rescue Han from Jabba the Hutt, destroy the power generator on the forest moon of Endor, challenge Darth Vader and the evil Emperor and lead the Rebel assault fleet in the final battle to destroy the new Death Star! The Force will be with you as you struggle to defeat the Empire once and for all!


Also in series

Super Star Wars: The Empire Strikes Back
Super Star Wars: The Empire Strikes Back
Super Star Wars
Super Star Wars

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Reviews View More

Not much to say, same as the others. Great, but difficult

Thought I'd never make it out of the Death Star's endless asshole.

Much like the last two, this game takes liberties to try and add more levels than you could get normally, however, it was still a lot of fun and they seemed to have scaled back the difficulty a little to make it challenging, but also fun!

You have some fun choice of characters, including Leia as the a Bounty Hunter, Leia in her slave outfit, Wicket the Ewok (played by Warwick Davis, who I've been watching recently in the Leprechaun movies) and the usual cast which is a lot of fun.

Certainly an improvement on the last game and the frustrations there had been observed, though not only was the last bosses in this fairly easy, but the most frustrating and annoying bit was the level with the escape from the Death Star as crashes slow you down and the fire from the explosion will catch up and fry you before you can recover much!

This was certainly a lot of fun and highly recommend anyone giving this game a go if you're a fan of platformers and Star Wars games.

Gameplay + Stream

PC gamers had the excellent X-Wing/TIE-Fighter and Dark Forces games. SNES-kids had the totally fine Super Star Wars games. They were absolutely better than nothing (and definitely more enjoyable than earlier NES, Atari, and C64 SW-games). But still, it feels like the memory of playing these games is so much better than the actual time spent playing them.

What I'm trying to say (without stepping on too many toes, since the series regularly pops up on "best of"-lists) is that, yeah, they haven't aged all that great.

SSW: ROTJ is the most enjoyable of the bunch, for sure. Its "easy"-mode is an actual "easy"-mode which makes finishing the game doable. The controls hold up, the graphics are great, and the music is... well, you know what it is. "Imperial March", "March of The Ewoks", "Into the Trap" et cetera.

There are several unwelcome holdovers from previous games as well. Some you just have to chalk up as this being an almost 30-year-old game at this point. Yeah, pushbacks from damage were a thing back in the day. They were as annoying then, as they are now. Deal with it. And sure, several of the levels are way too long and mazelike and would have benefitted from a map screen.

But holy moly. Were enemies that take a million hits, and respawn instantly, really necessary? I know I said that clearing the game is doable, but good lord is it the wrong kind of frustrating at times. On the easiest setting, that is. I really can't see anyone doing it on the hardest without cheat codes. As with all things retro, I'm sure there's a try-hard just waiting to say "weeeeeell accccshhhhuuuaaaalllllyyyy...". Why would you, though?

Difficulty is always the first thing that comes to my mind when thinking about these games... but if you can get past that, and are a big OT Star Wars fan, these are still worth a play.

Some great set pieces as you play through the movie. I really enjoyed the vehicle sections, including the last Death Star escape section. Back in the mid-90's, it was truly something incredible to behold . Same goes for the snowspeeder section in the previous game (Mode 7 in all its glory).