Syvalion

Syvalion

released on Feb 01, 1988

Syvalion

released on Feb 01, 1988

Syvalion (サイバリオン Saibarion) is an arcade shooter video game released by Taito in 1988 and designed by Fukio Mitsuji, creator of Bubble Bobble. The player controls a golden metal dragon which flies around, breathing fire at its enemies while collecting power-ups to recharge its fire. The enemies are robots and tanks. At the end of each level, the player fights a boss.


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Kudos to them for trying something new I guess, but I don't even know what to say about that ship design and controls. If nothing else, it serves to detract from how average everything else is about the game.

This kind of sucks and is dumb actually. Replayed multiple times over in an attempt to get the most out of the procedurally generated shtick. It's not good.

yeah I always wanted to know how it would be like to play a shoot em up with an 18 wheeler truck

Don't really care that this is not properly playable without OG hardware (or the Taito Egret Mini and a dumb $120 peripheral). Don't really care that it's shallow, and procedurally-generated, and insanely quarter-hungry.

Just open it up in MAME for two fuckin minutes and listen to that music, and bask in that late-eighties visual majesty. You're an awesome-looking dragon slithering around a technomaze, shooting fire at spaceships.

It's objectively rad. I don't make the rules.

I thought I completed it but I was playing on easy mode and didn't know since I was using an untranslated ROM and didn't really feel like continuing lol

There's some pretty cool ideas going on here but it just isn't very fun to play. Reminds me a lot of Somer Assault both in that regard and its general structure. Their design philosophies make me think back to this old mobile game developer I really enjoyed stuff from as a kid. "Donut Games" or something. There's probably no real correlation but my autism brain is really trying to tie them together