The Vanishing of Ethan Carter Redux

The Vanishing of Ethan Carter Redux

released on Sep 11, 2015

The Vanishing of Ethan Carter Redux

released on Sep 11, 2015

An Unreal Engine 4 remaster of the original game. Apart from the new engine, the revised version includes a new save system and eliminates the backtracking from the ending sequence of the game.


Released on

Genres


More Info on IGDB


Reviews View More

I liked the original so much that I played the redux to experience it again.

Ending is a bit underwhelming, but style really woks for it.

The Vanishing of Ethan Carter is a walking simulator that "doesn't hold your hand." You are given a vast expanse of beautiful scenery and minimal context. Even the mechanisms of play are not explained in any way. It reminds me of bad old point-and-click adventure games, where the game has its own internal logic and you spend a lot of time hunting for pixels. There is some joy in discovery, but mostly this is an inscrutable mess.

just finished the original non-redux version and then saw i had this in my library too and figured i'd do a quick "speedrun" because i dunno i just did and i was kinda curious what would be different

most notable: better lighting in the church
most curious: the white symbols are gone from the carter house
most unsure if actual change: the placement of at least one memory fragment ghost thing to make it more obvious to keep following the trail in the dale murder? i dunno about this one tho

also feel more sure about saying this now: don't really like the ending

but hey whatever

Um detetive paranormal e o desaparecimento de Ethan Carter

Some of the best visuals I've ever seen in a game but the story didn't turn out to be as interesting as I was expecting.