Thief

released on Feb 25, 2014

There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change. Into this shadowy world steps Garrett, THE master thief in Thief, a reinvention of a franchise that helped define an entire genre of games. This first-person adventure features intelligent design that allows players to take full control, with freedom to choose their path through the game's levels and how they approach and overcome each challenge.


Also in series

Thief: Deadly Shadows
Thief: Deadly Shadows
Thief II: The Metal Age
Thief II: The Metal Age
Thief: The Dark Project
Thief: The Dark Project

Released on

Genres


More Info on IGDB


Reviews View More

I have the sense that I'm supposed to dislike this game more than I actually do. The story is underwhelming, the lockpick minigame gets more annoying as the game progresses, AI is straight up confusing at times... there are lot of things you can point out that work against the experience. But I still found it to be oddly enjoyable. Part of it, I assume, is because I've not played any of the other Thief games. In a bubble it is not the type of experience I'd ever recommend anyone at any point to come back to or even consider going through for the first time, but it's not like I felt miserable playing this. So maybe that counts for something.

Look, I LOVE the original Thief games, so I was excited for the reboot, but... it's just not the same. The levels are way too linear, the city feels lifeless, and the story is kinda forgettable. There are flashes of the old-school stealth brilliance, and Garrett still handles smoothly, but it tries to be a generic action game too often. It's not a TERRIBLE game, but if you want that true, immersive Thief experience, you're better off replaying the classics.

é um jogo com uma historia interessante, uma gameplay repetitiva assim como as fases (sempre a sensação de estar por um mesmo cenário). É aceitável, da pra tirar uma brisa no geral

Damn, how did you make this interesting game boring?