Reviews from

in the past


Admittedly flawed, but this is the second-best game in the Desmond saga, regardless of how badly it wraps up what its predecessors were building towards. The main story is definitely a little too long but others' complaints seem to be different than mine. I don't mind the opening Haytham sequence and anyone who says it makes up half of the game is just being hyperbolic. The story is a pretty well-orchestrated criticism of colonialism and utilizes the setting and historical figures as a way to show their hypocrisy. Gameplay-wise, combat and parkour are more fluid (going to town on a bunch of Redcoats with a pirate axe is always a blast). Really fun game with a ton of side content to keep you busy, some worthwhile (Homestead/Peg Leg/Naval missions), some boring (TOKW DLC). Connor is a great character and despite the game's flaws I don't think I'll ever understand the hate it gets.

as quick disclaimer, this isn't my thoughts on the main game, just my thoughts on the remaster itself. i may write a full review of the main game but i don't have one at the moment. that being said, this is a fine way to play the game, honestly i don't see myself using the original version anytime soon over this, but plagued with a bunch of issues. namely a multitude of bugs still leftover for the original, lighting issues (there were multiple times i had to turn up my brightness because a cave was pitch black, despite the outside being lit just fine.) faces, which were already pretty bad in the original are even worse with the new lighting, looking incredibly inhuman, especially in bright lighting. eyes look like they're lit distinctly from the rest of the face, resulting in a distracting glow in dark scenes, and an overly bright bulging look in bright ones. it's very distracting in almost every cutscene. otherwise, the game looks very good. the frontier in particular benefits greatly from the new lighting, however it could stand to have a foliage increase. textures are sometimes still extremely low res xbox 360 textures. one particular scene has a close up shot on a piece of paper containing a list of names. the texture is so ridiculously low quality that the names were almost illegible. i remember being baffled they didn't update that list given there a prolonged shot focusing on it.
i hear the console version has frame rate issues, which is baffling to hear about a 7th gen game. the ps4 and xbox one are incredibly underpowered, 7th gen remasters have always been a staple of that, often they can't afford more than just a resolution bump to 1080p without crumbling, with a game like this that actually updates lighting, and textures, it's disappointing but no surprise they struggle, even though they really shouldn't, when games like spider-man, the last of us part 2, and god of war run flawlessly at 30, and some like metal gear solid V even run at 60. but i played on PC, so i won't speak anymore about that. my pc could easily handle the game at max settings. my fps counter said that there was some occasional 1-2 fps drops, but i didn't notice them. it actually ran better than brotherhood, and revelations from 2010, and 2011, both of which had occasional stutter. how much of that is down to this simply being more optimized for modern hardware, i don't know, but i do know i didn't have much issue with framerate on pc.
quality of life improvements are nice, namely this version's slightly improved HUD, and much improved weapon select, which no longer requires a full pause every time you want to change your weapon is nice, but what would've been nicer would be a revamp to the homestead convoy menu. it's still incredibly cumbersome to scroll through every individual item looking for the exact one you want every time. a simple search, or and actual list instead individual display would be much appreciated.
overall, nothing special about this remaster, a bit disappointing in many ways, but on the whole, i would say it's better than the original, though the fact the original still has the leg up in some departments is embarrassing for ubisoft.

Played for the story. It’s alright. Gameplay and graphics are dated. ubisofts remasters are very lazy. But HDR was bothersome until I turned it off and on and it was no longer all washed out. Decent 1 time game so I can fully experience the kenway/revolution saga.

not done, got pretty boring towards the end

Um dos melhores AC, com uma história muito boa, e mecânicas fantásticas, tem um bom desenvolvimento e não é um jogo chato, porém tem alguns bugs inconvenientes na gameplay, além de na minha opinião as vezes a história ser mal explicada, os vilões poderiam ter sido mais interessantes.


Finished AC 3 Remastered
Out of the few AC games I’ve played this one was the worst so far. I dislike many of the features they changed like how fighting mechanics were different, the parkour/climbing was basically just pressing R2 and many many other things. The open world map was alright as well as the graphics however I wasn’t a fan of the storyline unfortunately. Had some enjoyable scenes.
5.5/10

Had a blast with this one. Not much different in the quality of life updates with it being the "remastered" version. Benedict Arnold and Evil George Washington DLCs weren't much fun as they were basically just a gauntlet of "face a hoard of enemies" for most of the missions, but I did enjoy the new Animal Spirit powers. It would be cool to use them in the main game after completion of the DLC.

This review contains spoilers

this is the worst one so far lmao.
the new running mechanics are cool, feels a LOT smoother, being able to aim is also very cool. i think the AI was a lot more intense and the buildings were further apart so I actually didn't climb around that much compared to previous games. I don't like how they added the massive red triangle to show when you can counter, you don't have to pay attention to the enemies, which makes it boring. i never touched the side stuff, the beginning you're doing haytham stuff and then you're in a tutorial for about 10 hours but when you get out the games like "the templars must die NOW" so it feels like there's never time to do the side stuff so it went untouched. I never felt the need to go treasure hunting, forts etc and I normally do side stuff.

the story is the biggest con and the biggest pro. the fake out beginning was neat and did actually shock me. once the game stops dragging your feet with the tutoriel connor's story actually gets really good. all 2 and a half stars were won by connor. him trying to navigate the american revolutionary period aginst the British and The Templers against the soon to be Americans who are Not Fans of native americans and being fucked either way, just one less fucked. That being said, in the early bits it felt like the game was ticking off events from a checklist. It kept on dropping names expecting me to know who these dweebs are. I'm not American, none of this means anything to me. I can hear a manager telling programmers to make sure their American Revolution Era Assassin does all the really famous stuff like the Boston tea Party, Massacre etc.. or that mission where you ride around on a horse with a guy, i think that's some famous event but it meant nothing to me so it was just a really boring mission lol. It's something I'm really afraid of with other games which take place closer to modern day. It's more limiting so it might just become a checklist of historical events. I had forgotten about the axe in the post, neato. what possessed connor to bury the key in the child's grave btw. Was it juno pulling shit. Basically, the new story is nice (once it actually starts) but all the stuff from the last games? Holy fuck they dropped the bag so hard.

First things first, what the fuck happened with Lucy. In brotherhood Desmond gets mind controlled and is forced to kill her, he screams out trying to stop himself. In revelations Desmond repeatedly expresses regret over what happened but knows he was being controlled. Alright. Then 3 turns around and just, pretends like none of this happens and the exact opposite happened. Everyones hanging out and then Desmond goes “yadda yadda everything sucks, i killed my friend who was actually a templer and was going to kill us all” and i went oh, ok? Assuming this was when Desmond lived in New York. but then later on he turns to Rebecca like “hey why do you think Lucy was going to betray us and kill everyone.” which as you imagine confused me but i mean, this is the next game in the series so it must explain it at some point. Then Desmond's dad (who sucks btw) is all like “soz you got mind controlled by God into killing Lucy, even if she was evil :///” only for Desmond to turn around and say “NO DAD I WASN'T MIND CONTROLLED… I KILLED HER AND ID KILL HER AGAIN SHE WAS EVIL.” which is like what the fuck is going on. At first I thought the apple was doing it but no one disagreed with him, it's like it's always been like this. So I Googled it. Turns out this “twist” (it's a retcon lmao) was featured on the Revelations DLC The Lost Archive which btw, does not work ubisoft connect wont let me play it when i tried. And then the game just assumes you played the weird side dlc using the gameplay of the worst of revelations. Why did they put the twist there and why did it assume I played it. Twist doesn't even make sense.

And then there's the ending. It's shit. THAT'S how Desmond's story ends???? No fanfare just bleh. How did they do Ezio so right and Desmond so wrong? I had gotten over the lucy bs but the ending was like, genuinely upset me it was that bad. I know they like their “WHAT WAS THAT” endings in this franchise but this was not it.

TL;DR the updated gameplay is nice but it's a bit under used as it's harder to run around like previous games, new additions are pointless. The game spends 60% of its run time in the tutoriel and ticking off American Revolution checklists but when Connor’s story gets going it's really good. It fucks up REALLY badly with Lucy, assuming you played a forgettable DLC which featured a retcon for her character. Desmond's death(?) is awful holy fuck.

The thing that really hurt this game was the 4-6 hour long intro before the open world is actually an open world. Aside that and the somewhat slippery controls in comparison to previous installments, this game is just solid across the board. Nothing particularly special, but some good moments sprinkled throughout. Any scene with Connor and Haytham was really good.

I'm unsure if it's the remaster that made the cutscenes and character models inconsistent and sometimes jarring (I never played the original), but a lot of things sort of don't look right. Though I understand this is still a time where the game engine tech wasn't nearly as good as it is now.

I did all the side content aside from the "complete this list of stuff you have to do" type content (Full Sync, hunting challenges, etc.) and a lot of it was actually a good addition to the game. A lot of improvements to make the ideas from previous games more fluid and less tedious (for example, assassination contracts for nameless targets are now given in bulk so you can just run around Boston stabbing all the targets and running away without cutscenes or anything.)

Solid. I can understand why people may get tired of Ubisoft pulling the same game over and over again pretty much, but they're never necessarily bad, just derivative, and while that may be a problem, it doesn't necessarily detract from the fact these games are passable anyways.

Ending was trash though. Probably the worst in the series so far. It's a worse cliffhanger than the first game even.

Currently replaying through the whole Assassins Creed series and this was my first time playing this one since the original release. It is way better the second time around. For better or worse the Ezio Trilogy had an iconic character who lifted everything else around him. In AC3 the Trio of Haytham/Lee/Connor all pull in great performances compared to what I remembered. Gameplay itself was a nice uplift in that parkour mechanics get simplified and the combat/stealth feels satisfying if not fairly simple.

Weakest parts of this game in 2023 would be that the game takes a very long time to get going. Several hours worth of tutorials.

In addition the idea splitting the map betweeen the Frontier and two cities is interesting enough, but not necessarily executed well enough to make it stand out compared to the cities of the games to come before it.

Overall the game runs at 60FPS on a Series X and doesn’t feel at all hampered.


Among all of the AC games I've played, this probably had the weirdest story to me. The constant time change to intersect with American history seemed like terrible writing and it made Conors transformation from a boy to an assassin disappointing. There was no training scenes, montages, he became an assassin just like that. Moreover, I'm not sure if this might just be me and my unfamiliarity with the controls but the parkour sucked ass. I quite liked AC 4 parkour better, but the setting in AC 3 would have been the best for parkour.
When I first played this game, I had an open conscience, no reviews, no recommendations, no expectations. Perhpaps all I was expecting was to have fun. In the end, it was disappointing to me. I didn't like the characters, the plot, the parkour. Even Haythams end fight was terrible. In spite of playing as him and seeing how he could easily storm a fort, his fight with Connor was humiliating. When I say a game could have had potential, I probably Ean this game.

Creo que está algo infravalorado, y con ese final ya nomás toca ponerse a ver videos de lore a lo wey. El remaster si se siente medio innecesario y con hartos bugs visuales.
Sombras a lo wey != Remaster.

Bounced off it the first few times due to the long opening, but surprisingly quite good. The American frontier is so fun to explore and the snow mechanics are great. The towns feel like outposts in the best ways. The American Indian influences are great. The combat is simple, but visceral in a satisfying way. However, the climbing, moving around, and story can all falter at times.

nn gosto muito do connor como protagonista mas a história é muito boa, além do parkour ser mais divertido

I think the best thing to say about this game is the huge open world with several maps that entertained me exploring them for hours, I also really like the parkour (always a very positive point in these games) and the combat, despite being very buggy like everything else in this game, by the way. The story is pretty ok and forgettable and the graphics in this remaster are prettier until you get to the character texture part, holy shit.... What the fuck happened?

Pros: Templars and assassins dynamic was cool, pretty good story, much more smoother in gameplay compared to the earlier games, combat is really fun and good, Connor and Haytham were really good, all the modern day stuff was good until the ending, personally liked Connor alot.

cons: ending was underwhelming and a disappointment, even tho parkour was smoother it lacked the "freedom" from the earlier games


underrated

I feel AC3 is starting to become more appreciated these days. I like the setting, Connor as a character and a more "grey" story. While the remaster is simple cash grab, it's definitely worth it if you get it through the Odyssey edition.

My Steam review:
https://steamcommunity.com/id/RumlyLit/recommended/911400?snr=1_5_9__402

-Buggy (specially the cutscenes)
-Bad ending
-Bad protagonist ( except for Haytham)
-weird stuff happening in the story
-and no reason to explore casue they will give you the option to fast travel to anywhere
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-The combat animation is soo good and the poison dart is so fun
-and the graphics is so good cause of the remastered ( not for the cutscene tho)

gostei muito do jogo, connor diferente do que muitos dizem, é SIM um personagem maravilhoso, apenas é diferente do Ezio e Edward que são completamente carismáticos, brincalhões e etc. Acho que é uma das melhores épocas da franquia, a guerra civil americana é MUITO interessante, e com personagens históricos, o jogo conta com um mundo moderno o mais interessante da franquia, o machadinho é MUITO FODA. O jogo tem sim muitos defeitos e alguns são: as cidades são muito feias, o combate é muito difícil, o fps cai bastante pois não parece que foi otimizado em alguns momentos

connor is so fucking boring holy shit, Haytham da goat tho

it’s fine, it was entertaining enough lmao

This review contains spoilers

Kinda mid tbh, the game doesn't pick up until like sequence 8. Idk why they made us play as Connor when Haytham is such a cooler character. Also bad ending for Desmond as well

same shit as i said before. 10/10

I Don't Play the non remastered so i can't really comment on the difference. cool new concept for homesteads and sailing is kinda fun.


A great Assassins Creed no doubt. It's a great entry in the franchise, compared to what comes after the first 6 games (Assassins Creed, Assassins Creed 2, Brotherhood, Revelations, III, IV: Black Flag) Everything that has come after has drop in quality.
But this definitely is not a bad entry in the franchise, just not as good as it's predecessor 2 and it's successor IV: Black Flag. Still better than Syndicate and anything is better than Unity lol.

This review contains spoilers

Connor a cunt

This one's a personal favorite of mine. Really don't like how the present day story was handled but Haytham/Connor's story is probably my favorite of any Assassin's Creed game period. I love the way the game sets up the villains in the first few sequences of the games because it gives them far more personality than just having the main character find some nameless/unimportant dude and kill them without meaning. Haytham and Charles Lee are both fantastic villain characters and the build-up/development they have over the course of the game is phenomenal. This game's story also has an interesting take on the American Revolution and I love that it challenges a lot of the preconceived notions that most Americans are taught in public school history classes as a child. Also the fact that the main character is a Native American is awesome because out of all ethnicities, this group clearly does not get enough respect or recognition in today's climate.

I will say though, 100%ing this game for a Platinum trophy was an absolute nightmare and is the reason I'm assigning it a 4 star rating instead of a 5. I love most of this game's main missions and side content (like the Captain Kidd missions and especially the Homestead), but doing all of the optional objectives on some are an absolute pain (and make zero sense in context of the game's diegetic world). Why does it matter if I shove someone when chasing Thomas Hickey or Charles Lee? Why does it matter if I have to destroy all 3 boats by firing on their powder kegs when I upgraded the ram so it was next to impossible to accomplish? Why do I have to stay within 40 meters of this guy when a scripted sequence I can't control randomly decides whether or not I fall outside of this distance? I don't know who designed some of these optional objectives but they did a TERRIBLE job in doing so. Most of them aren't bad though, but these select few were an absolute nightmare that took away my enjoyment of the game.

All in all, I still think AC III is one of the best games in the franchise that tends to get overlooked by other games like 2 and 4. I hate what it did with Desmond's story both in terms of just ending it and completely ruining all future games' present day storylines as well as making most of the present day missions boring an unfun to play. Aside from those few gripes though, I still heavily enjoy this game and will obviously be returning to it again every few years like I usually do.