Bloodborne is one of those games where you feel the urge to replay probably like twice a year. Its atmosphere and combat is just so singular in many ways, I've yet to find something that scratches the itch quite like this one.
Elden Ring is FromSoftware's magnum opus, but this is probably their most perfect game. It basically has no frills or bullshit, just straight up spellbinding for its entire runthrough.
Everyone knows the performance kinda sucks these days as it can really chug sometimes, but its not nearly enough where it sways me.
Goes on sale all the time, pick up the GOTY edition and it will be some of the best money you'll ever spend on games.
Elden Ring is FromSoftware's magnum opus, but this is probably their most perfect game. It basically has no frills or bullshit, just straight up spellbinding for its entire runthrough.
Everyone knows the performance kinda sucks these days as it can really chug sometimes, but its not nearly enough where it sways me.
Goes on sale all the time, pick up the GOTY edition and it will be some of the best money you'll ever spend on games.
I've replayed it recently, got the dlc (i can't buy online so i bought the Goty edition, now i have two copies of this thing), and beat every single optional boss and area i missed in my original first blind playthrough.
It's ok, i don't dislike it anymore but i don't think it's great either.
My first playthrough was awful, i was having fun and then once i got to the shadow forest i hated everything, i was constantly disappointed by everything and was super bored. Now that i replayed it knowing what to expect i didn't have a bad time. It's just a very ok game.
With the exception of a few bosses i feel most of them are mediocre or bad, too many of them are too samey. None of the optional stuff i missed was that good either except for Logarius, that was one of the few cool fights in the game.
The dlc was a mixed bag, the hunter's nightmare was super fun, but it's bosses were just a bit above the average beast bosses in the game. More of the same, but EXTREME.
The research hall sucked ass, the first boss also sucked but at least the second one was pretty good.
Fishing Hamlet looked cool but the giant sharks were annoying. At least the final boss was fun.
I gave it a second chance because i wanted to love it like everyone else, now i think it's fine. Mission accomplished i guess?
I don't really feel like it's worth replaying, some weapons are kinda cool and i want to try them (i have to make a new playthrough for that because there's no respec for some reason so i'm locked out of like 90% of the fucking weapons and i didn't find any str weapons aside from the Kirk until the goddamn dlc) but i just don't give a damn about most of the bosses, they do nothing for me, and none of the areas are super fun either. I can count with my hands how many bosses i enjoyed.
And no, it' not because of a a skill issue, i beat most of them first try, and even those that were super hyped as hyper hard by the community like Maria or the Orphan went down fast (second and third try respectively). I don't believe difficulty makes a boss more or less fun by default, i really liked those two, i just felt like most bosses in the game are really fucking boring.
It's ok, i don't dislike it anymore but i don't think it's great either.
My first playthrough was awful, i was having fun and then once i got to the shadow forest i hated everything, i was constantly disappointed by everything and was super bored. Now that i replayed it knowing what to expect i didn't have a bad time. It's just a very ok game.
With the exception of a few bosses i feel most of them are mediocre or bad, too many of them are too samey. None of the optional stuff i missed was that good either except for Logarius, that was one of the few cool fights in the game.
The dlc was a mixed bag, the hunter's nightmare was super fun, but it's bosses were just a bit above the average beast bosses in the game. More of the same, but EXTREME.
The research hall sucked ass, the first boss also sucked but at least the second one was pretty good.
Fishing Hamlet looked cool but the giant sharks were annoying. At least the final boss was fun.
I gave it a second chance because i wanted to love it like everyone else, now i think it's fine. Mission accomplished i guess?
I don't really feel like it's worth replaying, some weapons are kinda cool and i want to try them (i have to make a new playthrough for that because there's no respec for some reason so i'm locked out of like 90% of the fucking weapons and i didn't find any str weapons aside from the Kirk until the goddamn dlc) but i just don't give a damn about most of the bosses, they do nothing for me, and none of the areas are super fun either. I can count with my hands how many bosses i enjoyed.
And no, it' not because of a a skill issue, i beat most of them first try, and even those that were super hyped as hyper hard by the community like Maria or the Orphan went down fast (second and third try respectively). I don't believe difficulty makes a boss more or less fun by default, i really liked those two, i just felt like most bosses in the game are really fucking boring.
This review contains spoilers
Decidi ir à platina, já que só me faltavam 3 ou 4 troféus. Incrível como ainda estou a descobrir coisas sobre este jogo, uma verdadeira pérola. Desta vez explorei mais os Chalice Dungeons e, apesar de ter usado False Depths para obter certos Ritual Materials e ir direto à Yharnam, gosto mais deles agora, e é engraçado jogá-los depois de ter jogado Elden Ring e ver o protótipo das cavernas do último.
Continua a ser um dos meus jogos favoritos de sempre, os riscos tomados valeram a pena, apesar das suas falhas (ter que farmar Blood Vials, não poder descansar nas lanternas, etc.).
Continua a ser um dos meus jogos favoritos de sempre, os riscos tomados valeram a pena, apesar das suas falhas (ter que farmar Blood Vials, não poder descansar nas lanternas, etc.).
Bloodborne is a game that tells the tragic story of how humans’ curiosity initially led to a series of unfortunate events throughout the city of Yarnham. You start without any information given to you but random bits of dialogue that makes no sense, but eventually as you progress further in the game you come to understand the gist of it. The lore is complex and may seem completely vague, yet by piecing together the clues found out from item descriptions to the random cut-scenes dialogues it all ends up making sense.
It has been said a lot, but the world building cannot be praised enough. The gothic architecture of Yarnham and how interconnected the entire world is astonishing. There may be some inconsistencies with the level-design of some segments but overall it definitely is the most well-crafted world in a video game. I have never bothered fully exploring levels before but with Bloodborne the intriguing lore along with its beautiful level-design is a motivator to fully explore every corner of the world. Levels aside, the diverse enemy designs are also another thing to praise. Both the grotesque bosses and mobs are creatively made to fit within this Lovecraftian horror.
The soundtrack is simply phenomenal. The blend of latin lyrics and instrumentals really does well to maintain an eerie albeit engaging atmosphere whilst also still being lore relevant. As for the cut-scenes, can’t say much besides they are perfect as well. Not the average tediously long, mediocre-looking ones but it is brief, visually stunning and meaningful.
(I have played fromsoftware games before but have not particularly played the souls series so wouldn’t know about any comparison or how similar it is to its predecessor so this would solely be about Bloodborne)
Aggressive fast-paced combat is the games main focus. This is supported by the “rally” mechanic system which is quite nice as it vastly encourages striking back opponents as quickly as possible and remaining aggressive for a chance to regain a portion of what you lost (health). Weapons, usually referred to as Trick weapons are a unique and an interesting concept. With trick weapons you get to use the base version of a weapon but also transform it and unlock more and usually heavier attacks/move sets. There is a myriad of weapons to choose from and each of them is fun to play with.
It is known that this game is not an easy one, but the difficulty is often exaggerated, or at least that is how I personally found it. For instance, the final boss in the DLC notorious for being the “toughest soulsborne boss” was underwhelming as despite that being said by many I ended up beating him in less than three tries, still a good boss fight nonetheless. The Old Hunters DLC which is included in this version of the game is optional yet a must-play part; it has plenty of lore exposition, immensely memorable boss fights and is arguably the most enjoyable part of the game.
The more I revisit this game and look up more about its lore the more I find myself loving it. Bloodborne is a masterpiece and undoubtedly one of my favourite games of all time, if not my favourite.
It has been said a lot, but the world building cannot be praised enough. The gothic architecture of Yarnham and how interconnected the entire world is astonishing. There may be some inconsistencies with the level-design of some segments but overall it definitely is the most well-crafted world in a video game. I have never bothered fully exploring levels before but with Bloodborne the intriguing lore along with its beautiful level-design is a motivator to fully explore every corner of the world. Levels aside, the diverse enemy designs are also another thing to praise. Both the grotesque bosses and mobs are creatively made to fit within this Lovecraftian horror.
The soundtrack is simply phenomenal. The blend of latin lyrics and instrumentals really does well to maintain an eerie albeit engaging atmosphere whilst also still being lore relevant. As for the cut-scenes, can’t say much besides they are perfect as well. Not the average tediously long, mediocre-looking ones but it is brief, visually stunning and meaningful.
(I have played fromsoftware games before but have not particularly played the souls series so wouldn’t know about any comparison or how similar it is to its predecessor so this would solely be about Bloodborne)
Aggressive fast-paced combat is the games main focus. This is supported by the “rally” mechanic system which is quite nice as it vastly encourages striking back opponents as quickly as possible and remaining aggressive for a chance to regain a portion of what you lost (health). Weapons, usually referred to as Trick weapons are a unique and an interesting concept. With trick weapons you get to use the base version of a weapon but also transform it and unlock more and usually heavier attacks/move sets. There is a myriad of weapons to choose from and each of them is fun to play with.
It is known that this game is not an easy one, but the difficulty is often exaggerated, or at least that is how I personally found it. For instance, the final boss in the DLC notorious for being the “toughest soulsborne boss” was underwhelming as despite that being said by many I ended up beating him in less than three tries, still a good boss fight nonetheless. The Old Hunters DLC which is included in this version of the game is optional yet a must-play part; it has plenty of lore exposition, immensely memorable boss fights and is arguably the most enjoyable part of the game.
The more I revisit this game and look up more about its lore the more I find myself loving it. Bloodborne is a masterpiece and undoubtedly one of my favourite games of all time, if not my favourite.
If i could give it 6 stars I would. Favourite game of all time. Closest piece of media to my heart and brought me to some of my most beloved interests. Also was my intro to FromSoftware games which are just the best pieces of entertainment right now. I beg you to buy a PlayStation and then this game. It is worth it. Trust me.