Reviews from

in the past


They really tried to pull the ol' fake chicken trick on me.

Jogo divertido, praticamente um Papers Please 3d, mas é uma propaganda anticomunista vergonhosa invés de ser apenas antiautoritária como Papers Please

𝟔,𝟖/𝟏𝟎┃𝐎𝐯𝐞𝐫𝐭𝐡𝐫𝐨𝐰𝐢𝐧𝐠 𝐜𝐨𝐦𝐦𝐮𝐧𝐢𝐬𝐦
Until the last, I didn’t want to being too picky, like a parody of Papers, Please in 3D - done quite well, no lags, no bugs, good graphics, enough variety in car checks,
But still, the game couldn`t deviate much from the usual simulator, if you want to complete it in one run in 1-2 days, then you will simply lose a lot of time on repetitivity, doing the same actions, but if you play 2 hours a day, to relax, I can recommend,
There are no complaints about checking the cars themselves, you need to work exactly 30 days and every 5-7 new rules appear that incoming people must follow, you check only 3-4 cars a day, and almost every day you they must take the arrested to hard labor and sometimes also stop in another place to hand over contraband, or buy tools in the store, very often bandits ambush you on the road, very often they attack your base, which you need to defend every time for about 5 minutes + very often you need to drive somewhere, to also help shoot the gangsters, and the shooting here .. this is not even the level of the "Polish shooter", it's just some kind of basic shooting mechanic, where you just click on the target, but there is no recoil, no impact, although after receiving the first machine gun it becomes a little less dull, why make so much "shooter" in the game about checking papers, especially when the mechanics are still so bad, I don't understand, but driving cars, by the way, is surprisingly pleasant here.
The plot here is anti-communistic, you can take the side of the rebels, or you can stay with the authorities, or you can maneuver and take for yourself from both, classic, but somehow basic, without a twist.. atmospheric, of course, but still, up to at least the heels of "Papers, Please" - as the moon, they could at least make the possibility of dialogues with the characters and their some kind of personal story branches, the workers here are just empty functions that are needed to shoot back from ambushes, if you upgrade them to shoot betters - you shoucl pay more for their daily salary.

But still, this is a good opportunity, from a technical point of view, to plunge into the 3d world of a border checkpoint in an authoritarian country. Wastes your time a little, nothing surprises, but satisfies.

😊Subscribe on my Steam Curators page:
https://store.steampowered.com/curator/41977550/
///
До последнего не хотел душнить, как пародия на Papers, Please в 3D - сделано достаточно качественно, ни лагов, ни багов, хорошая графика, достаточное разнообразие в проверках машин,
Но всё же, игра не смогла сильно отойти от обычного симулятора, если вы хотите пройти её залпом за 1-2 дня, то просто потеряете кучу времени на репетативности, делая одни и те же действия, а вот если будете играть часа по 2 в день, чисто отдохнуть, то могу посоветовать,
Именно к проверке самих машин претензий нет, вам надо отработать ровно 30 дней и каждые где-то 5-7 появляются новые условия, которые въезжающие люди должны соблюдать, при этом вы проверяете всего по 3-4 машины в день, но почти каждый день вы должны отвозить арестованных на каторгу и ещё иногда заезжать отдавать контрабанду, или закупаться инструментами в магазине, очень часто на дороге вам устраивают засаду, очень часто на вашу базу нападают, которую надо отстаивать каждый раз по 5 минут+очень часто надо куда-то сгонять, чтобы также помочь перестрелять бандюганов, а шутер здесь.. это даже не уровень "польского шутера", это просто какая-то базовая деревянная механика стрельбы, где ты просто кликаешь цель, но ни отдачи, никакого импакта нету, хотя после получения первого автомата становится чуть-чуть менее уныло, зачем делать так много "шутера" в игре про проверку бумажек, тем более когда механика ещё так плоха, я не понимаю, а вот водить машины, тут, кстати, на удивление приятно.
Сюжет тут является антикоммунистическим, вы можете встать на сторону повстанцев, а можете остаться с властью, а можете лавировать и брать себе и от тех, и от других, всё по классике, но как-то всё базово, без изюминки, атмосферно, конечно, но всё же до хотя-бы пятки "Papers, Please" тут как до луны, могли бы хоть сделать возможность диалогов с персонажами и их какие-то персональные ветки развития, работники тут просто пустые функции, которые нужны, чтобы быстрее отстреливаться от засад, если ты их вкачаешь, и, чтобы с тебя списывалось больше за их ежедневное зп.

Но всё же это нелохая, именно с технической точки зрения, возможность окунуться в 3d мир погран-пункта в авторитарной стране. Немного тратит ваше время, ничем не удивляет, но удовлетворяет.

1) Отличная атмосфера СНГ культуры в игре даёт положительные эмоции;
2) Стрельба мега казуальная, но работает отлично. То же самое можно и сказать о езде на транспорте (сделали не хуже чем коллеги из CD Project Red в Киберпанке);
3) Присутствует выбор в заданиях, который каждый раз предлагает встать на одну из двух сторон противостояния, что влияет потом на финал (в сцене на титрах показывают информацию о том как сложилась судьба того или иного персонажа, с которым вы взаимодействовали в квестах);
4) Активности в открытом мире представляют из себя лишь только засады на главного героя, где необходимо победить четырех нападавших;
5) Дополнительный контент в виде миссий по устранению, захвата преступников и поиску контрабанды несложный, но приносит неплохие деньги для того, чтобы прокачать свой пограничный пункт;
6) Сюжетные задания также неплохие, но уж слишком простые и не дают хотя бы немного поломать голову над выполнением;
7) Отыгрывать роль таможенника здесь очень приятно. Все механики с этим связанные работают как надо. Иногда рассказываются мини-истории некоторых персонажей в зависимости от того пустили вы их или нет;
8) Хотелось бы побольше музыкальных треков в машине;
9) Прокачка базы не вызовет каких-либо проблем, если не будете получать слишком много штрафов за ошибки на досмотрах.
P.s. шикарный идейный наследник Papers, Please.

A good simulator, kinda robotic, but the mechanics are great and there's much more to do than the other games in this genre.


Nice game, okay story. Had a lot of fun playing it at first but it gets repetitive

There are tons of glitches in the game. However, I really enjoyed it. It is basically Papers Please in 3D. If you enjoyed Papers Please, I'm sure you will also enjoy this game

Legal o jogo, mas lá pras ultimas horas começa a ficar bem chato e cansativo. Gostei, mas não jogaria de novo.

Great game, I love the inspecting cars and "papers please" type element but also the open world, deciding your path and upgrading the base.

its good and fun for a chill time waster

yapacağınız oyunu götünden sikiyim. orospunun çocukları! ya
daha önce teoride bu kadar güzel, pratikte bu kadar yarraktan, boktan, sikten, kusmuktan, sidikten bir oyun görmedim. bak yemin ederim oynadığım en iyi oyunlar arasına girebilecek bir oyundu bu ama o kadar kötü yapmışlar ki inanamıyorum ya... benim oyunlarda sabrım pek yoktur. oyun sike bağlarsa kapatırım, silerim. bu oyun herhalde bir noktadan sonra iyi olacak diye son göreve kadar geldim esneye esneye, sıkıla sıkıla, söve söve ve oyun bitti. işin sinir bozucu yanı insanların bu oyunu beğenmesi, şişirmesi. yahu bu kadar çöp sevici olmayın amına koyayım oyun farklı bir şey denemiş diye ki farklı bir şeyden kasıt da papers please'in 3d hali amk. diyecek bir şey bulamıyorum bu oyunun ben anasını sikeyim

Fun game similar to Paper's Please but a lot more interactable

very interesting game, good graphics, interesting gameplay with the inspections, story is interesting, in early acces, a little buggy

Okay okay, so imagine... papers please right? But it is 3D?!!? 🤯 Craziest concept.

There are also so many more features than a pure 3d papers please and pretty good depth.

Only encountered a few bugs, and minor annoying game design choices but some can be altered in the setting tab, and others are soon to be fixed I'm sure.

I will say, I'm not a huge fan of the amount of driving that is required though, especially since it's not very exciting, at all, except ofcourse for the Crossy Road nature of the AI when they drive full speed into a rock.. but maybe that's just russia ionknow.

Un "Papers, please" 2.0 del cual no esperaba nada y el que fue una gran sorpresa. Controla documentaión, revisa coches, persigue fugitivos y decide tu bando. Totalmente recomendado.
Completado en unas 30h (esperando al modo ilimitado para acabar los 12 logros faltantes)

we have papers please at home.
Papers please at home:

Pegaram Papers Please e tentaram adicionar elementos de simulação e shooter em cima.

Em questão de jogabilidade, é padrão de jogos simulator, tu faz um bando de atividades pra juntar dinheiro e dar upgrade no seu posto, o problema é que essas atividades ficam repetitivas rápido e o jogo acaba ficando cansativo. Os segmentos de ação onde você tem que perseguir alguém fugindo ou atirar são terríveis, parece que só foram colocados de última hora pra dar uma diferenciada no gameplay.

Já em narrativa, o jogo é uma propaganda anticomunista rasa, cheia de estereótipos e sem sutileza nenhuma. Não me incomodaria se fossem críticas, mas o jogo lida com a história de maneira caricata, parece membro do mbl falando de comunismo no twitter.

gets old eventually, but thankfully the game doesn't drag its feet for too long so that's not too much of an issue

contraband police guy if smugglers stopped painting snakes on all their contraband

https://www.youtube.com/watch?v=XpKhnMuhCts

Might actually be one of my favorite videogames ever, no lesser words can describe the majesty of this game

Kind of a sleeper hit honestly. Bit janky but very fun

Jeu clairement créé dans le but de faire un paper please en 3D, et j'aime bien l'idée.

Se você já jogou e gostou de Papers, Please? Então esse jogo vai ser um prato cheio!

Muito divertido o simulador de CLT, me prendeu do inicio ao fim.

not terrible, never really got into it

Mismatch found - Papers, Please:

Contraband Police, in its structure and most of its execution, is a clone of Papers, Please. If you liked the former, you will almost certainly have no qualms playing through the entirety of the campaign here.

Not surprisingly, the aspects of the game clearly inspired by PP are where the game shines. The basic puzzle gameplay loop of searching for inconsistencies in prospective entrants is similarly fun in this game, with some expansions that work great, primarily relating to the namesake; contraband. Cutting up car interiors and busting open fake bumpers is a ton of fun, and this alone mixed with PP's gameplay makes at least the core gameplay loop enjoyable. I'm not entirely convinced the devs really understood what made Papers, Please a masterpiece however.

The inclusion of base building, side missions, driving and actual gun combat seem nice in concept, but none are done well enough to really justify anywhere close to the amount of praise of its predecessor. PP's charm comes from the entire atmosphere built around the core loop: The music, the artstyle, the aesthetic, the moral quandaries— all things together that make PP's whole greater than the sum of its parts. Contraband Police, despite being a painfully bland Unity asset homologation, technically does contain a lot of what made PP fantastic. There is 'branching' storyline giving you the option to side with your soviet overlords, or to engage in rebellious sabotage, but it just doesn't have the same gravity to it. I'm honestly not even sure what's wrong with it, but it just feels like something is missing. Maybe its because the lightning in the bottle has diminished, or maybe I just missed it entirely. Either way, my experience in Contraband Police just left me disappointed in what could have been an actually full-fledged spiritual successor to Papers, Please.

Reading this blurb over, I considered scrapping it entirely because of how much I reference Papers, Please (as has everyone else), but I've decided to leave it as is based on the not so subtle fact that the devs are far too closely trying to replicate its effect, and to varying degrees of success. It's not by any means bad (despite being pretty jank) and is absolutely still worth playing, but nothing here is going to surprise or inspire you if you've already experienced its far more accomplished big brother before.


A fun Papers Please rip-off that does it's job.
There are enough mechanics to keep you engage through the campaign, and the contraband/vehicle inspection is a good angle.

Unfortunately the rest is janky and gets boring pretty quickly. Gunfights and car rides are way too long and repetitive, and are present way too often.
Also funny how it looks like this had less budget than Papers Please that was made by a single person, because the latter had the intelligence to create a unique artstyle that made its imperfections a strength, whereas Contraband Police just looks like an ugly realistic 3D simulator.
The game is also poorly optimised and the bad (in my case, French) translation sometimes makes the objectives confusing.

I bought this game after seeing a streamer playing it in a non-efficient way and I thought it looked fun and I could play better. Despite its flaws, its core-gameplay is indeed still pretty fun, but even in sales at 20€ it's a bit expensive for what it is.


It was engaging for a bit but lost interest once you started doing side quests outside the border post.

im just gonna wait until this gets better.

The parts that make it similar to papers please are good, the other elements are just eh...

pretty fun game but its pretty glitchy and the driving/shooting mechanics could be better. gets repetitive but its pretty good