Reviews from

in the past


One of the best FE games for sure. Has some of the best gameplay in the series. The map quality is significantly higher than FE11’s. The only thing I hate about this game are prologue maps 1-9. Also stop crying about Kris.

Eh story but I appreciate that this game created the Casual gameplay style because I honestly do prefer playing the series this way.

Great sequel to the first game in the series even though it is similarly lacking as a remastered version.
+ optional conversations between chapters offering helpful tips and much-needed characterization
+ solid map design overall without many frustrating parts
+ much better enemy variety making more strategies viable
+ snappy gameplay as should be expected
+ strong customizable player character who also brings some humor to the table
- few visual upgrades
- marginally improved by dialogue yet still simplistic narrative
- too many unremarkable units even if most of them aren't new

This was my favorite Fire Emblem game until 2023. still peak though.

This review contains spoilers

I feel like a broken record, but another Fire Emblem, another good game. I don't think there is a single bad Fire Emblem game.
This one is of course very similar to Shadow Dragon for obvious reasons, for good or worse at times.
Some general thoughts below:

1. It feels to me that defense and resistance matters less in this one, and HP matters the most. About every enemy does a lot of damage. That's a general feeling I got from this game gameplay-wise.
2. Every chapter, especially the side-chapters, are incredibly short and not long. The main chapters feel very balanced and fun, but the side-chapters feel shoehorned in and not of the same quality.
3. The Kris Katarina Eremiya side story should not even be a thing. I think it detracts from the game's main story at times.
4. I am glad I can choose not to use Kris in most chapters, but it sucks that Marth talks to him like Kris is his older, wiser brother and second guesses himself at every turn.
5. Sucks they decided to take playable ballisticians out of this game while still including the previous game playable ballisticians as different classes. There is even a weapon that counters player ballisticians in one chapter I noticed that is pointless to even exist because of me not being able to use any.
6. This game is definitely made to iron man because you get way too many characters in the story. I felt bad having to sideline like 90% of the cast because of the ones I had in the early game just out-levelling the ones that join later.
7. The whole binding shield stuff with the spheres is really cool. I wish the binding shield was stronger ability-wise. When it fuses with the 5 spheres it only retains the +2 to all points part of one sphere, and the other 4 sphere abilities are lost. Makes me wonder why Marth does not use this shield in Smash Bros in his move set or in his final smash. Bit weird.
8. The story I feel is actually pretty good, especially for a Fire Emblem game where the emphasis will always be on gameplay and story second. I suppose it's not as good as FE4 or the Tellius games, but I think it has the potential if rewritten to be up there.
9. The graphics are ugly, same as Shadow Dragon. You just get used to it eventually after looking at it for long enough.


احسن من الريميك السابق بشوي
اشعر بالشفقة على المترجم اللي ترجم كل شيء جانبي بس عشان أسكبه لأن اللعبة مللتني
زودتها نصف نجمة لأن قدرت اخلي شعر البطل مكعش

A fun game. Better maps and more variety than its prequel. Held back a lot by the obnoxious avatar that inserts themselves everywhere.

This review contains spoilers

IDK why this game was the one that got Nintendo to consider killing off the Fire Emblem series. Like…. Y’all made this a JP exclusive that actually sold and reviewed well there but the low sale numbers compared to previous games got them bothered. You never bothered to release it worldwide of course you got low sales numbers.
That aside, much like Shadow Dragon’s pros. This game’s customizable features offer a lot of options and the story writing is vastly improved, even adding a bit of dark elements with the story in the Gaiden chapters. It even surpasses Shadow Dragon in its own pros, the soundtrack also is improved in my opinion.
But otherwise, the Avatar character really does take a big role in the story as many say…. Too much of a big role in the story. The second they show up every character (Especially Marth…. The Main character) immediately drops everything and praises them to no end you’d think Marth married him and not Princess Caeda or at the very least keeps him as a consort after the war.

probably my favorite in the series. improves on its predecessor(s) in every tangible way. plus it has my best girl, kris

Before Path of Radiance, this was my favorite Fire Emblem title. Still really gives it a run for its money.

This is why we have shit like Byleth now WidePeepoSad

Yeah this is a good game, but a pretty shitty remake.
The gameplay is a lot better, but all the characters spend way too much time sucking Kris’ cock who is, indeed, as bad as people say, fuck him.

tykkäsin täst yllätävän paljon en tiedä onks mus jotai vikaa

As a Fire Emblem game, New Mystery is in the top two for actual strategy and map design in the series. So starting off, you will be met with the difficulty selection. The difficulties in New Mystery are my personal favorite in the series. This is really the only Fire Emblem game where you can play all the difficulties in order and have an increasingly difficult time. Starting off with Normal, the enemies are similar in strength to the original Fire Emblem Mystery of the Emblem. Because of the overall increased growth rates of the cast and the slightly simpler machanics it makes for an easier experience. Hard mode increases enemy stats by quite a bit, however most of the enemy stat improvements over the higher difficulties are in strength, skill and speed. This means that aside from doubling threshholds enemy durability is kept similar to in normal mode, even when playing on Lunatic. Hard mode also adds ambush spawn reinforcements. This isn't necessarily a good thing to be quite honest. But FE12 does handle these reinforcements better than the other Fire Emblems that feature them. The player is taught to be weary of forts early on and the trial and error nature of the game, in addition to the in-map save points, returning from Fire Emblem Shadow Dragon, make them less of a nuisence in a regular playthrough. As for the third difficulty, Maniac mode, enemy stats are increased again by about the same amount. Maniac mode generally serves a more leniant version of Lunatic, the speed benchmarks are lowered by about two accross the board. Maniac and Hard serve as decent difficulty for no-reset runs which are generally the most fun way to play Fire Emblem in my personal opinion. As for Lunatic and Lunatic Reverse, they are considered to be the hardest challenges offered in the entire series, with high enemy offences, no warp or silence staves (silence is also removed in Maniac), while still being hard in a fun well designed way and is only rivaled by Fire Emblem Fates Conquest in this department. The unit balance however could use a little improvement in the higher difficulties. As some of the later characters in the game, who are meant to serve as replacement characters for any deaths one might have suffered, are nearly unusable. The get onerounded by nearly every enemy. This should be easily fixable with some hard mode bonusses to at least give them enough of a speedboost to not get doubled.
I overall think this game is just a very good experience for any fan of the series, with some of the most fast-paced and fun gameplay.

Didn't get very far. I hate this art style and Shadow Dragon sucked. The story seems just as bad.

Tried and failed. Fucking nightmare of a game. So dull for an FE this late in the game, even worse than Shadow Dragon DS, somehow even lacking features the original had. Fucking narsty.

Really great game, a lot of improvements to Shadow Dragon, Better Story and better Gameplay.
The Avatar was a bit bland tho.
Etzel was my Favourite Character.

<3 Etzel, Merrick, Minerva
<3 My Dracoknight Trio Minerva, Palla and Catria

Unfortunately got distracted for this one coming up on the last couple of chapters, but it has everything that I liked about Shadow Dragon and then some. It can be frustrating, but if you can find a way to play it, then I’d say to give it a shot.

Liked this a lot more than I expected. Love the story and the large cast of characters to use.

Barst isn't a top 3 unit anymore so this game is very bad

Good game, I think the idea of the avatar being too good is a little overstated, but I can’t argue that by the endgame my Kris was one of the most powerful units (and she was already a good sword master before she got so strong).

A huge improvement over Shadow Dragon and one of my absolute favorite Fire Emblems.

Jugablemente es mejor que el original, pero la historia decidieron cargársela, principalmente con un avatar Mary Sue que le roba escenas a otros personajes, destrozando la caracterización y el desarrollo de dichos personajes.

average, avatar pandering is a bit ?? tho


Pretty much like Shadow Dragon. Annoying how everyone loves Kris and how he overshadow Marth.

Pretty much identical to Shadow Dragon for DS when it comes to UI and gameplay. This game however adds a created player character as the secondary protagnist alongside Marth and also has a more robust support conversation mechanic for bonding with your troops. Story is sort of a retread of Shadow Dragon but about as engaging as that game’s story - which is to say good enough. Play this game for the characters and gameplay not the main story.

Maybe the best FE on a mechanical level, it begins to introduce some of new-FE's best mechanics such as the new Support system, I think it lacks identity of its own but still a great game.