Reviews from

in the past


Obviously an improvement of the original Grand Theft Auto, not just graphically, but story and gameplay mechanics as well. The killing frenzies are much more fun, and the story with the three rival gangs is a way to give Grand Theft Auto a story I wasn't expecting them to be able to do.

I do think the music in the original GTA was better (and you didn't have to hear 私はテリヤキちゃんだよー!constantly being screamed into your ear either) and as a New Yorker, I do miss running around the knock-off of Kings and Brocklyn, but overall, everything really is a more enjoyable experience over the original! I did grow to love Anywhere City, and really loved the variety in weapons, missions, and hidden vehicles! I especially loved how cheeky the save addition was, with you saving under a "JESUS SAVES ALL" billboard hehe.

Not too much else to add, but I felt GTa2 was a pretty entertaining arcade-style game, and I had fun playing through the first map! Not the height of all late 90's gaming obviously, but definitely a very fun way to waste an hour or two.

3.5/5

This game has a dedicated key to fart and burp.

I just liked to grab the tank and blow up cop cars for hours.

PISTOL! PISTOL! PISTOL! MACHINE GUN! ARMOR! PISTOL! JOB COMPLETE! PISTOL!

That tire screeching noise whenever you turn has to be the worst thing to ever exist

This is by far the weirdest GTA title I've ever touched. Ranging from the setting, to the missions and characters or even the promotional art, it was a weird leap from the first game but somehow a welcome one.
Grand Theft Auto 2 is the sequel to the top-down frenetic crime simulator from 1997, and this one doesn't really stray away from its roots, in paper, it's pretty much just more 2D Universe GTA, this time however it takes place in a bit more of a gritty setting as you roam the streets of the crime-ridden Anywhere City, a big metropolis consisting of various districts and different gangs per area, and gangs are the name of the game since this game revolves primarily around them.

Now, instead of just picking up whatever mission from a payphone, you're gonna have to choose one path and affiliate yourself with one gang or another to get their missions, the better the trust you have with the gangs' leader the better the prizes, and you need to rack up those points to move on to the next districts (in pure 2D GTA fashion). This makes for a fun game of testing out and getting a feel for all gangs and their missions to choose a favorite one to go with, or to have protection against police and stuff like that. Granted it's a pretty basic feature that is interesting at best, since the missions are still all very same-y and it gets boring after a while, but it's cool to see that they would later on expand on something similar with the turf wars in San Andreas.

I was able to play with both mouse and keyboard controls and with a radar mod akin to 3D Universe GTA, and that alone made it so much more bearable than the first game, albeit the arcade system of getting money to get out of the district sucks pretty bad, but it's somewhat more playable and manageable here now that there's also ways to save your progress and the fact that you don't lose the opportunity to take on jobs/missions as soon as you fail them, you can always just retry them or go ham and kill your own dudes to go and hang out with the other gang.

By the way, the dude you play as in this game is Claude Speed, not affiliated with Claude from future games (GTA3/GTA:SA), and the fact that everyone kinda fooled themselves into thinking Speed was his last name in GTA3 when they probably looked it up and it was referring to GTA2 Claude is something that I found kinda funny


funciona muito bem, mesmo não sendo terceira pessoa

the last decent gta game and the last decent rockstar north game

Essentially GTA 1 but digestable, which is a pretty huge improvement.

The cameras fixed, the controls feel tighter (though they still suck tbh), the graphics are better, Rockstar's vibes are in full effect, BUT at the end of the day, this is just a superior GTA 1. It follows the exact same formula and doesn't deviate from GTA 1's structure in the slightest, and frankly this structure is just kinda boring.

You are once again going around a city and doing these arcadey missions. It's near instantly repetitive, though it would be acceptable if driving around the city was fun. Driving around the city is in-fact not fun, as you really can't see what's up ahead, and the map is laid out like a jumbled maze. They're a bit more lenient with the dead ends than in GTA 1, but not by much. You'll still be frequently having to turn around and try to figure out how to even get to your generic objective time and time again. It's just exhausting to play.

For what they wanted to achieve, they would have had to make this game WAY more coherent with a map or something, or they go 3rd Person, I mean, imagine if Crazy Taxi was top down and you couldn't tell where you were going, wouldn't be too much fun right? Rockstar of course made the wise decision of going 3rd person, now GTA 1 and 2 serve as a history lesson to the franchise and unfortunately, not much else.

I like the vibe, but it's boring as shit

Fucking iconic. Spent too many hours on this and honestly its still charming to this day. Saving system was a bitch though you need $50k to fucking SAVE the game lol

Meu primeiro jogo e um absoluto banger. Nada me fazia mais feliz quando criança que sair atirando e fazer besteira, pular com carro sobre prédios e não fazer nenhuma missão porque eu simplesmente não entendia inglês.

A huge improvement over the first game. It solves so many of its issues, from fixing things like bugs, frame rate issues and adding quality of life changes.

The lack of a map is still a bit of a problem, but this time around the locations seem more forgiving as far as dead-ends and the like go. At least until the third map, that thing had so many boxed off areas, that you'd take ages finding a gap to get in, and then once you've navigated around the labyrinth inside, you gotta find your way back out. The sheer amount of these often means you'll be driving along a few miles across a fence while you look for a bit of access to keep following the arrow.

Gun combat was improved significantly. No longer did my bullets seem to just pass through the heads of NPCs, everything felt very on-target and much better overall to play, meaning the more combat-based missions in this game weren't a problem.

I did like the inclusion of each stage having 3 gangs that you can build up loyalty to, to unlock harder missions for that gang, or piss off one of them so that not only are you locked out of their missions, but they'll attack you on the street, with increasingly dangerous weapons. It really adds something to the player experience as you choose a group to partner with and an area of the map belonging to their rival gang becomes dangerous.

Although the missions themselves all seemed pretty similar regardless of the gang you chose, it does help add a bit of personality to them, instead of just being random phone calls as they were in the first game. Each gang even gives you their own nickname.

The game was a lot shorter this time around however. While it still has 3 maps, you only play each one once, as opposed to twice like the original game. In this game you only need a total of 8 million points to beat the game, while in GTA 1 you needed, I think, 15 million.

Getting points also feels a lot easier now for one reason: The tank. I easily racked up millions of points at a time when I got into a tank. I'm not saying this is a problem with the game, as its completely option if you wanna cheese it this way, but it's a thing in the game, and one that I used and found myself shocked by just how buffed it was.

However all that's not to say this game has less replay-ability though. While the minimum amount needed to beat the game is less (which admittedly, is all I did), I'm pretty sure there are more missions and kill frenzies per stage, so if you wanted to 100% it, it'd probably even out.

They also added bonus stages, I only tried out a couple of them - I was only in this to get a good feel of GTA's history, don't judge me - they were essentially just standalone missions you could do for fun.

So basically this is just taking the first game, fixing most of its issues, and adding a bunch of little extras. The only problem I have with this version is the lack of a map still, and the third map (which I guess is 1/3rd of the game, or technically more since it's the level that needs the most points, but still)

I bought this as a kid thinking it was GTA San Andreas. I played quite a bit, especially the first city.

I think that to advance to the next city there was a shortcut where you could just find a tank and blow things up?

I think every man that wore a red shirt was a thief? Interesting choice.

Grand Theft Auto 2 was always the odd one in the franchise, as it was neither set in the current time (like all main line titles) nor in the past (like GTA London, Vice City or San Andreas), but in the future of 2013 (according to the website, while the manual often used phrases like "three weeks in the future").

Like the first game, it played more like an arcade title. Destroying vehicles and killing pedestrians gave you money, you had a limited amount of lives, a lot of pick-ups were hidden around the levels and even the missions were pretty arcadey, in that you have to run over a specified amount of pedestrians in a set amount of time or achieve a specified number of kills with a specified weapon, etc.

Story wise, there wasn't a lot to it. You're in Anywhere City, an extremely crime-ridden city, and try to earn enough money to get to the next part of the city. Despite the lack of story, I totally loved the game, because the gameplay itself was super fun. However, the game was also super hard due to the low amount of health and the tank control movements.

Graphic wise it was a huge improvement towards the first one and featured a configurable day or night mode, with the night mode looking extra cool, because of the cool lighting of the level. The vehicles all had this retro touch to them, the effects looked great, and it basically has the perfect 2.5D look, with 2D sprites being layered on an 3D environment.
The soundtrack was mostly done in house (including radio stations) with only a handful of tracks being licensed. Sadly, the radio stations you get in are fixed by the levels. You can switch between the stations, but some stations are just out of range (either because you're too far away from the station or they aren't featured in the level). So I only could listen to Funami FM in the first level, as it was the radio station of the yakuza.

All in all, I really loved this game, and it made up a large part of my childhood.

this game is doo doo.
but it's one of the first games i ever played so it has that special vibe fr hope it gets a remaster one day but rockstar is too busy toning down the series now that sam houser left

I liked playing this game and doing missions in it, it's got soul. I couldn't memorize the city layout and kept getting lost.

You know what the new GTAs need that this one does have? A fart and burp button, THAT is what's fucking missing in this franchise.

Remember downloading this and the first one as abandonware on my school laptop in middle school. There are so few games in this style, where you get to just run around a whole city in topdown 2d graphics. I love that about these early GTA games.

When the NPC randomly say "Apple" that was the only word in English I knew as a kid and it put a big smile on my face everytime they say it.

I mained Smiley Gang

i was too young to even understand what was happening on the screen, but little 4yo me got so obsessed over this game that i remember crying because i didn't have a ps1 to play it, so it must be good, right?

Küçükken ne olduğunu anlamamıştım. PS1'de oynardım BTW.

Looks awful and a bit shit to play, but fun for 30 minutes.


Never had the patience to get into the story but YO the soundtrack is tops.

Средняя и Бодрая ГТА.

theres a button to fart and burp shoutsouts to silvia

It was a lot of fun when I was a child causing chaos in the streets while running with a tank, but after playing years later I found it a bit boring and souless. The game hasn't aged well. There are way better GTAs than this one. Progression in this game could be better but the gangs and respect system should come back, one of the nicest things about this game.